A photo of Pete the cat

Pete's Toy Box: Video Game Character

Super Smash Bros. Ultimate - US Version

By: Nintendo

Pete's Expert Summary

My human seems to have acquired yet another glowing distraction from Nintendo, the purveyors of the box that hypnotizes them for hours. This one, apparently, is some kind of digital fight club called "Super Smash Bros. Ultimate." From what I can gather, it involves a chaotic menagerie of colorful sprites pummeling each other senseless on various floating platforms. The primary appeal for me, I suppose, would be the frantic, bird-like movements on the big screen, which might offer some fleeting visual sport. However, the accompanying cacophony of explosions and the humans' triumphant shouting seem like a direct assault on my napping schedule. It's an experience designed entirely for them, a blatant waste of electricity that could be better used to power my heated sleeping pad.

Key Features

  • New stages and fighters are joined by the combined rosters of every past Super Smash Bros. Game
  • Challenge others anytime, anywhere, whether you're on the couch or on the go
  • Play any way you want—locally, online, in TV mode, Tabletop mode, Handheld mode, or even with GameCube Controllers
  • Fight faster and smarter with new and returning techniques, like the perfect shield and directional air dodge
  • Face off in 2-4 player battles, or play against the computer

A Tale from Pete the Cat

The evening began as an affront to my senses. My primary human and another, lesser human were gathered before the Great Glowing Rectangle, clutching those strange plastic controllers and producing a series of agitated grunts. On the screen, a tiny swordsman and some sort of electric yellow mouse were engaged in a flurry of undignified motion. It was loud, chaotic, and utterly beneath my notice. I gave a sigh of profound disappointment, loud enough to signal my displeasure, and began my ritual evening bath, pointedly turning my back on the crude display. But as I groomed, a curious thing began to happen. The chaotic noise started to resolve itself into a kind of rhythm. The sharp *thwack* of a hit, the electronic *pew-pew* of a projectile, the deep *boom* of a major blow—they weren't just noise. They were percussion. The frantic clicking of the humans' thumbs became a frantic, desperate string section. The triumphant fanfare that erupted when the yellow mouse was launched into the digital ether was a brass flourish. My ear, mid-lick, twitched. This wasn't a fight. It was a symphony. I abandoned my grooming and leapt silently to the arm of the sofa, my preferred observation post. From here, I could see it all: the flashing lights, the flailing characters, the enraptured faces of my bipedal staff. I was no longer an annoyed spectator; I was a critic in the royal box, observing a bizarre and violent opera. I began to participate, in my own subtle way. As the little swordsman charged his special attack, my tail began a slow, deliberate sway, a conductor's baton building the tension. When he unleashed it in a flash of blue light, my tail snapped still, marking the crescendo. A low, appreciative rumble started in my chest, a purr that harmonized perfectly with the controller's vibrations. The humans, of course, were oblivious. They cheered and groaned, believing their clumsy inputs were responsible for the masterpiece unfolding before them. They thought they were *playing a game*. How charmingly naive. They were merely the orchestra, and a rather clumsy one at that, channeling the raw energy of the performance. I was the silent maestro, the sole being in the room with the refinement to appreciate the brutal, chaotic artistry on display. This "Ultimate" creation, while offering no direct service to me, provides a surprisingly complex audio-visual tapestry. It is a worthy, if noisy, distraction for my underlings, and for that, it earns my temporary, and very conditional, approval.

LEGO Sonic The Hedgehog Shadow The Hedgehog Escape Building Set, Motorcycle Toy, Video Game Character Figures, Sonic Toy for Kids, Gift for Gamers Ages 8 Plus, 76995

By: LEGO

Pete's Expert Summary

My human has brought a box of brightly colored, dangerously sharp plastic shrapnel into my domain. They call it "LEGO," and it apparently involves a tedious ritual of clicking these pieces together to form trinkets. This particular set seems to assemble into a dark, brooding hedgehog creature on some sort of wheeled contraption, a containment cell, and a few other small figures. While the lengthy construction process is an appalling waste of time that could be devoted to my worship, the final products hold some promise. The smaller figures appear to be of an optimal weight and size for being batted under heavy furniture, and the motorcycle is practically begging to be subjected to a gravity experiment from the top of the bookshelf. A risky venture, but one with potential for satisfying clatter.

Key Features

  • Sonic toy for gamers – The perfect gift for 8 year old gamers and up. This Shadow the Hedgehog Escape motorcycle set will let kids create stories with their favorite Sonic action figures
  • Shadow motorcycle – The set features a motorcycle for Shadow, plus a buildable lab section, and video game characters including a Clucky and the Badnik, RhinoBot
  • Toy for kids – This buildable gift for kids enhances boys' and girls' storytelling play with functions, including an opening stasis chamber and a closing barrier
  • Gift for gamers – The brick-built lab and motorcycle inspires kids with action and adventures and makes this set a great gift for gamer fans. Build the adventure, play with friends, and put it on display
  • LEGO Sonic toys – This building set lets Sonic fans expand their play in endless ways by adding it to other LEGO sets and LEGO Sonic the Hedgehog playsets (each sold separately) in the series
  • Creative LEGO toys – All LEGO Sonic the Hedgehog playsets will introduce kids to fast action fun and imaginative play with different characters, Sonic action figures, and story possibilities
  • Video game toy – This 196-piece toy set includes a buildable lab section that measures over 4 in. (10 cm) high, 5.5 in. (14 cm) wide and 2.5 in. (6 cm) deep

A Tale from Pete the Cat

The human had been hunched over the coffee table for what felt like an eternity, ignoring my pointed stares and dramatic sighs. The air was filled with the irritating clicking of plastic on plastic. When the ritual was finally complete, they placed the finished diorama on the rug and looked at me expectantly. I saw a chaotic little scene. A small, dark creature on a noisy-looking motorcycle. A clumsy-looking rhino-bot. A tiny, terrified-looking chicken. But my eyes, sharp and discerning, locked onto the true prize: a transparent chamber. A crystal casket. A display case built for true perfection. They had finally built a worthy pedestal for me. With the unhurried grace befitting my station, I glided across the floor, my pristine white paws making no sound. The insolence of it all! They had placed the little hedgehog figurine *inside* my display case. A pretender to the throne. This would not stand. A single, perfectly executed flick of my paw sent the spiky usurper flying. It skidded silently under the entertainment center, banished to the dust-bunny dimension where it belonged. The rhino-bot and chicken were dispatched with similar, contemptuous ease. My pedestal was clear. I lowered my magnificent head, preparing to insert myself into the stasis chamber and assume my rightful place as the centerpiece of this new shrine. This, I thought, is what I deserve. A clear case to protect my glorious fur from stray breezes while still allowing the humans to gaze upon my perfection. But as I tried to fit my head inside, I was met with a harsh reality. It was… small. In fact, it was absurdly small. I could barely get my nose in, let alone my entire, regal form. The sheer lack of foresight was staggering. Had they not measured me? I withdrew, profoundly disappointed. The entire construction was a failure of engineering and imagination. They had built a throne for an insect, not a king. I gave the now-empty chamber a final, dismissive pat, knocking it over. It was a hollow, cheap-feeling thing after all. Still, as I turned away in disgust, I spied the little hedgehog figure peeking out from under the cabinet. I crouched, my tail giving a slow, menacing twitch. The throne may have been a bust, but at least the architects had provided me with a few new, perfectly skittery peasants to hunt. A partial victory, I suppose.

Mattel Minecraft Basic 8-inch Plush Bee Stuffed Animal Figure, Soft Doll Inspired by Video Game Character

By: Mattel

Pete's Expert Summary

So, the human has procured another object for my consideration. This one, a product of the "Mattel" manufacturing monolith, appears to be a plush effigy of a bee from some human "video game." It is a frankly bizarre specimen, an insect seemingly constructed from fuzzy, angular blocks, as if reality glitched in its creation. They claim it’s made from "premium fabrics" and is "fun to cuddle," which are bold assertions to make in my presence. While its purpose is clearly to placate small, noisy humans, its 8-inch, squarish form and alleged softness might have some potential as a stationary chin rest or perhaps a low-impact wrestling dummy for when I’m feeling particularly magnanimous. It is, at best, a curiosity; at worst, an insult to aerodynamics.

Key Features

  • Minecraft fans can create snuggles and stories with plush figures inspired by favorite characters from the video game universe!
  • Each soft doll is 8 inches tall and is made with premium fabrics, making them fun to hold and cuddle.
  • They wear their iconic costumes so they're easily recognizable and ready for dreams of adventure!
  • Pixelated details give them an extra element of collectability!
  • The selection of Minecraft plush makes a great gift for kids and collectors ages 3 years old and up (each sold separately, subject to availability).

A Tale from Pete the Cat

The suspect was placed on the oriental rug, a garish yellow and black cube of a thing attempting to pass itself off as an insect. It was an affront to biology. The file said its name was "Bee," a product of the Mattel syndicate, and its rap sheet listed "cuddling" and "adventure" as its primary operations. I circled it slowly, my gray paws silent on the plush fibers of the rug. It had wings, but they were sad, limp squares of felt. It had a face, but it was a vacant arrangement of black pixels. It offered no resistance, no plea. It just sat there, a silent, fuzzy geometric anomaly in my sunbeam. This was going to be a long afternoon. My initial line of questioning was tactile. I extended a single, immaculate white paw and gave it a soft pat. It didn't flinch or flee; it simply tipped over with a soft, unsatisfying thud. Its blocky shape meant there was no satisfying roll, no skittering escape to trigger my finely honed predatory instincts. It was like batting a fuzzy brick. I leaned in, pressing my cheek against its side to test the "premium fabric" claim. It was soft, I’ll grant it that. Not as soft as my own magnificent coat, of course—what is?—but it was dense and plush, without the cheap, synthetic feel of lesser toys. It passed the texture test, but its stoic silence was beginning to grate on me. It was hiding something. I decided a more… vigorous approach was necessary to get a confession. I seized the block-bee in my front paws, fell onto my side, and unleashed the full fury of my hind legs. The drumming was relentless, a flurry of bunny-kicks designed to test stitching, stuffing, and will. The suspect held up surprisingly well. Its cubic form, which I had initially scorned, proved easy to grip. Its dense stuffing absorbed the punishment without going limp. It was sturdy. It was resilient. It gave nothing away, but it endured. After a thorough thrashing, I released it. The bee lay on its side, as impassive as ever. It had revealed no secrets, but it had proven its mettle. It was no mere trifle. This was a quality piece of work, despite its absurd design. It would never replace a proper feather wand or a laser dot, but it had its merits. I dragged the fuzzy block over to the edge of the sunbeam, positioned it just so, and rested my chin upon its angular, yet surprisingly comfortable, head. The interrogation was over. The suspect was cleared of all charges of being useless. It was now my pillow. Case closed.

LEGO Sonic The Hedgehog Super Shadow vs. Biolizard, Gamer Gift for Boys and Girls, Fun Collectible Playset for Kids and Video Game Character Fans Who Love Action Toys 77003

By: LEGO

Pete's Expert Summary

So, the two-leg has once again meddled with the arcane arts of LEGO, this time conjuring a bizarre scene featuring two spiky hedgehog creatures and a rather angular green lizard. The entire contraption seems to be an elaborate delivery system for chaos. Its primary function is a launcher that flings a small sphere containing one of the figures, an act of kinetic wizardry that admittedly piques my interest. The true prize, however, is the tiny, translucent green 'Chaos Emerald,' a gem clearly designed for the singular purpose of being batted under the heaviest piece of furniture in the house. While the assembly will no doubt be a tedious affair for my human, the resulting collection of small, swattable components and a single, launchable projectile might just offer a brief, delightful interlude between my more pressing napping engagements.

Key Features

  • Super Sonic toy for kids – Treat boys, girls and fans aged 9 and up to this Super Shadow vs. Biolizard gamer gift set, which encourages kids to reimagine stories with their favorite Sonic characters
  • Collectible Sonic playset – Features a brick built, posable Biolizard figure toy, a speed sphere launcher with speed sphere, and 2 minifigures: Super Shadow and Super Sonic
  • Video game set with functions – This Super Sonic LEGO set boosts the action and fun with a speed sphere launcher toy and speed sphere for Super Shadow, plus stud shooters on the Biolizard
  • Lizard figure action toy – The detachable pod on the Biolizard’s back contains the Chaos Emerald and releases when the speed sphere hits the side of the Biolizard
  • Gamer gift – The set inspires endless stories with Super Shadow, Super Sonic and the Biolizard, makes a fun birthday gift for kids and fans, and is easy to show friends and take out for playdates

A Tale from Pete the Cat

The ceremony began as it always does: with the crinkle of plastic bags and the ritualistic clatter of a thousand tiny bones being spilled upon the sacred rug. My human, the High Priest of this noisy cult, hunched over the colorful scripture of the instruction manual, their brow furrowed in concentration. From my velvet throne upon the armchair, I observed the summoning. Piece by piece, a great beast from the plastic abyss, a "Biolizard," took shape, its form rigid and unnatural. Then came the effigies of the warring spirits—one black and red, one a gaudy gold—their hair a series of sharp, un-lickable points. I am, of course, the Oracle of this domain, and I knew this was no mere toy. This was a prophecy being laid bare in primary colors. The High Priest, their work complete, arranged the scene. The great lizard loomed, a tiny green gem—the very fulcrum of fate—glowing from within a pod on its back. The dark spirit, Shadow, was placed within a transparent sphere, a vessel for its journey. The air grew thick with anticipation, or perhaps that was just the dust stirred up by the frantic assembly. My tail, a perfect gray metronome, began a slow, deliberate sweep. The prophecy was reaching its climax. The universe held its breath. With a flick of a thumb, the High Priest sent the Orb of Motion hurtling through the air. It was a surprisingly swift and silent flight. It struck the flank of the lizard beast with a hollow *thwack*. As the scripture foretold, the pod on the creature’s back sprang open, and the Chaos Emerald was released. It bounced once, twice, a flash of green against the beige carpet, before rolling to a stop in the open. The prophecy was fulfilled, the spirits had clashed, and the cosmic prize was unleashed upon the mortal plane of the living room. But the prophecy was not yet complete without the Oracle’s intervention. I descended from my throne, silent as a shadow. The human was busy resetting the dark spirit, their attention diverted. I approached the gem. It was small, light, and utterly insignificant to the larger world, yet in this moment, it was everything. I did not bat it wildly. I am not some common kitten. With the gravitas befitting my station, I placed a single, soft, white-gloved paw upon it and gave a firm, calculated push. The gem slid perfectly, unerringly, into the dark, dusty abyss beneath the television stand. The prophecy was now sealed. The toy is worthy, not for its frantic action, but for its ability to provide me with a secret, a treasure whose mysterious disappearance will confound the High Priest for weeks to come.

Mattel Minecraft Basic Plush Character Soft Dolls, Video Game-Inspired Collectible Toy Gifts for Kids & Fans Ages 3 Years Old & Up

By: Mattel

Pete's Expert Summary

My human, in their infinite and often misguided quest for my affection, has presented this... object. It is, from what I can gather, a soft, blocky effigy from some human digital obsession, produced by the industrial toy giant Mattel. They call the fabric "premium," a term I will be the ultimate judge of, and its form is a series of cubes stitched together in a frankly primitive, "pixelated" aesthetic. While its intended purpose seems to be for the clumsy hands of human offspring to "cuddle" and "create stories," I see a potential, albeit limited, application. Its size and shape suggest a certain "kickability" for a vigorous round of combat practice, or perhaps, if the fabric is indeed up to my standards, it might serve as a passable headrest, though it lacks the dynamic allure of a laser dot or the organic thrill of a real feather. Its worthiness will be determined by its texture and resilience, not its fictional backstory.

Key Features

  • Minecraft fans can create snuggles and stories with plush figures inspired by favorite characters from the video game universe!
  • Each soft doll is 8 inches tall and is made with premium fabrics, making them fun to hold and cuddle.
  • They wear their iconic costumes so they're easily recognizable and ready for dreams of adventure!
  • Pixelated details give them an extra element of collectability!
  • The selection of Minecraft plush makes a great gift for kids and collectors ages 3 years old and up (each sold separately, subject to availability).

A Tale from Pete the Cat

The thing arrived without ceremony, dropped unceremoniously into my favorite sunbeam by the Staff. It was a silent, green type. All right angles and a face frozen in a grimace of what I could only interpret as profound existential despair. An intruder. I approached with the low, cautious gait I reserve for particularly brazen squirrels and the vacuum cleaner. The air carried no scent of catnip, no hint of a fellow creature. It was sterile, manufactured. A plant, in more ways than one. My interrogation began with a gentle prod, a single unsheathed claw pricking its "premium fabric." It yielded softly, absorbing the blow without complaint. A soft target, then. I circled it, my tail a gray question mark. This cube of a creature was an affront to the natural, curved world I inhabit. It was a geometric absurdity. I decided to escalate, delivering a swift pat with the flat of my paw. It wobbled, its pixelated face staring blankly ahead, offering no resistance, no tells. This was a professional. Frustrated by its silence, I changed tactics. If it would not talk, it would be made to serve. I launched myself at it, a tuxedoed blur of fury and fluff. I grabbed hold with my front paws, anchoring it, and unleashed a torrent of bunny-kicks with my powerful hind legs. This is the test that separates the worthy from the fluff-filled refuse. The seams held. The fabric, I must admit, felt surprisingly pleasant against my pads, a soft friction that was rather satisfying. It absorbed my assault, its blocky body a perfect foil for my athletic prowess. After a thorough thrashing, the green suspect was subdued. Its purpose was now clear. It was not a spy, nor a plaything in the traditional sense. It was a bolster. A henchman. An accomplice. I kneaded its strange, square head a few times, a final act of domination, before settling against its side. It was, I conceded, a rather comfortable prisoner. The case was closed. This blocky oddity could stay, not as a friend, but as a silent, exceptionally soft testament to my victory, and a fine pillow for my subsequent nap.

Mattel Minecraft Plush Allay with Lights, Sounds & Posable Wings, Includes Lamp Feature, Collectible Toy Inspired by The Video Game Character

By: Mattel

Pete's Expert Summary

So, my human has presented me with this… plush entity. It's a 'Minecraft Allay' from Mattel, a company I understand is responsible for an alarming number of plastic things that small humans shriek at. This one is a soft, blue creature supposedly from the human's favorite glowing rectangle. Its main selling points are that it emits lights and electronic noises when squeezed, and its wings can be moved about. Frankly, the noises sound like a digital bird with a head cold. However, the feature that allows it to glow silently, functioning as a sort of lamp, piques my interest. It could provide a rather fetching ambiance for my evening meditations, far superior to the harsh glare of the ceiling lights. While the toy itself is clearly beneath my sophisticated tastes, its potential as a silent, personal illuminator might just save it from the ignominy of being kicked under the sofa.

Key Features

  • Unite the Overworld! Minecraft Legends Allay is a squeezable plush version the Minecraft video game character!
  • Press the top of the Allay for sounds and lights!
  • On/off light mode lets kids use as a lamp with no sounds!
  • Movable Wings!
  • A great toy for younger Minecraft fans who love adventure, ages 3 years old and up, who will want to collect them all!

A Tale from Pete the Cat

The artifact arrived on a Tuesday, a day I typically reserve for deep contemplation of the dust motes dancing in the sunbeams. My human, however, had other plans, presenting this blue, winged lump with the reverence usually reserved for a fresh tin of tuna. "Look, Pete! It's an Allay!" they chirped, squeezing its head. The thing responded with a synthetic burble and a flash of internal blue light. An insult, both to my intelligence and my eardrums. I gave it a withering stare, flattened my ears, and turned my back, dismissing it as another piece of colorful, noisy rubbish. The human, undeterred, placed it on the mantelpiece and left it there, a silent, plush gargoyle. That night, a strange thing happened. I awoke from a doze to find the living room steeped in a soft, ethereal glow. My gaze fell upon the mantelpiece, where the Allay sat, illuminated from within, but now utterly silent. It wasn't a toy anymore. It was a vessel. I knew at once what it was: a captured will-o'-the-wisp, a spirit of the marshlands cruelly trapped in a polyester prison by the sorcerers at "Mattel." Its silent light was a plea, a desperate cry for release that only a being of my perception could understand. Its posable wings weren't a feature; they were a mockery of its lost freedom. My mission was clear. I leaped silently onto the mantel, my gray fur a shadow against the dim light. I circled the captured spirit, sniffing for any lingering scent of magic or bog water, but found only the sterile smell of a factory. I would have to perform a rite of liberation. Gently, I began to manipulate its wings, not with the playful batting of a lesser feline, but with the careful precision of a shaman. I angled them upwards, towards the window and the moon, a gesture of freedom. I nudged its soft body, hoping to coax the spirit out. I even pressed its head, enduring the inane *bweep-bloop* sounds, interpreting them now as cries of pain. For nearly an hour, I worked to free the wisp. I rearranged its wings into every configuration I could imagine that symbolized flight and escape. I pushed it to the very edge of the mantel, a final offering to the night. But the spirit remained trapped, its light unwavering, its body stubbornly plush. I finally slumped down beside it, defeated. It wasn't a captured soul. It was just a well-made lamp. A rather soft, pleasantly warm lamp, I had to admit. I curled up beside its gentle glow, deciding it was, if not a mystical creature, at least a superior sort of bed warmer. The liberation could wait for another night.

100Pcs Cartoon Game Mario Stickers for Kids and Teen, Cool Mario Game Stickers for Adult Water Bottle, Skateboard, Phone, Laptop, Bicycle, Travel Case

By: RUBANG

Pete's Expert Summary

My human has presented me with a collection of flat, colorful squares featuring a mustachioed plumber and his strange entourage. The alleged "purpose" is for the human to peel off the backing and affix these images to their various noisy contraptions and water vessels, a practice I find utterly baffling. They boast of being "waterproof," which is of no consequence to me unless they plan to stick one to my water bowl, an act that would be met with swift and decisive retribution. The material is some kind of "PVC," which smells faintly of the factory it came from and holds zero textural interest for my refined paws. Frankly, unless one of these were to accidentally become attached to the end of a string-wand, they offer absolutely zero play value. It's a complete waste of time that could be better spent admiring my majestic fur.

Key Features

  • Sticker material: The sticker is made of waterproof PVC material. In addition, we've added a water-repellent layer of W.P.S 2.0, Prevent fading.
  • Surprise gift: Surprise gift for your kids, friends, lovers to DIY decoration. Get your Stickers, clean the surface, sticker on, then use your imagination create works now.
  • Easy to use: We cut each sticker, you get the sticker, just remove the protective film on the back of the sticker and you can start to paste it.
  • Rich usage scenarios: Perfect to personalize Laptops, Macbook, Skateboards, Luggage, Cars, Bumpers, Bikes, Bicycles, Travel Case, Bicycle, Motorcycle, Snowboard, PS4, XBOX ONE.
  • After-sale protection: Any question, please contact us for free.

A Tale from Pete the Cat

The thin plastic sleeve arrived, and the human made that high-pitched sound of delight usually reserved for my most impressive tail-wags. From my observation post on the arm of the sofa, I watched as they spilled the contents onto the coffee table. A hundred tiny, glossy faces stared up at the ceiling. I saw the mustachioed man, a forlorn-looking princess, an aggressive turtle-dragon, and a veritable army of sentient fungi. My initial assessment was bleak: this was static, silent, and entirely inedible. A profound disappointment. My human, humming a dreadful little tune I recognized from their glowing screen, began the ritual. They selected a sticker of the angry turtle-dragon—Bowser, I believe they call him—and carefully affixed it to the back of their work laptop. Then came a mushroom. Then a ghost. I was about to descend into a deep, protest-filled nap when I noticed the pattern. This wasn't random decoration. This was a declaration of war. It became clear to me that the laptop was no longer a simple machine; it was a contested kingdom. The turtle-dragon was the sigil of the overlord, my human, placed squarely in the center of their domain. The smaller stickers—the goombas, the ghosts, the piranha plants—were arranged around the perimeter. These weren't decorations; they were warnings. Trophies. Each one represented a vanquished foe: a conquered spreadsheet, a defeated email chain, a project wrestled into submission. The ghost, placed near the top edge, surely represented the lingering spirit of a terrible meeting they had survived. My cynicism softened into a kind of anthropological curiosity. I padded silently over to the table, my paws making no sound on the hardwood floor. I sniffed at the remaining stickers. This wasn't a toy. This was an armory. The human was using these icons to build their legend, to create a visual epic of their daily, mundane battles. They were telling a story of conquest on the only territory they truly controlled. I nudged a sticker of a yellow star with my nose, pushing it slightly toward my human’s hand. They looked down, smiled, and picked it up. "Oh, the Super Star! Good choice, Pete." They placed it right next to the turtle-dragon. Of course. Every monarch needs their symbol of invincibility. It was still a ridiculous human pastime, but I understood it now. It wasn't for me to play with. It was for me to observe, and perhaps, to advise on matters of statecraft. My kingdom was the house; theirs was the silver rectangle. I suppose we all need our symbols of power.

My Arcade Ms. Pac-Man Joystick Player: Arcade Classics, Officially Licensed Mini Video Game Console, 2 Game Modes, Portable Fun Game for Kids and Adults

By: My Arcade

Pete's Expert Summary

My human, in its infinite and often baffling wisdom, has procured a small, loud, yellow box. From what I can gather by observing the creature's frantic thumb-wiggling, this "My Arcade Ms. Pac-Man Joystick Player" is a device designed to simulate the hunting of glowing dots. For the human, it seems to be an exercise in nostalgia. For me, it presents a curious cacophony of electronic chirps and a mesmerizing screen full of frantic, moving lights. The portability means it can invade any of my prime napping spots, but its small size also makes it tantalizingly battable. The true test will be whether the sounds it emits are more irritating than intriguing, and if that little red-tipped stick provides a satisfying spring-back when swatted.

Key Features

  • OFFICIALLY LICENSED: This is an officially licensed Bandai Namco title, ensuring an authentic gaming experience.
  • Features artwork inspired by the original Ms.PAC-MAN arcade cabinet.
  • High score saving. Includes classic mode and speed up mode.
  • Fully playable on the go. Intuitive user interface. Built-in speaker with volume control.
  • 3.5 mm headphone port to connect your headphones. Adjustable screen brightness.
  • High resolution 3.5" full color vertical display. Perfect for any game room, oice or display case!

A Tale from Pete the Cat

The Unboxing was, as usual, a spectacle of crinkling plastic and triumphant noises from my staff. I watched from my perch atop the sofa, tail giving a slow, judgmental twitch. He placed the garish yellow thing on the coffee table, a monument to his poor taste, and began fiddling. A series of piercing electronic squawks erupted, a sound I can only describe as a digital bird being systematically dismembered. *Wocka-wocka-wocka*. It was an affront to the serene quiet of my afternoon. I flattened my ears, my pristine gray tuxedo fur bristling slightly. This would not stand. After the human was sufficiently distracted by a summons from the glowing food-box in the kitchen, I made my move. I leapt silently onto the table, a shadow of gray and white against the polished wood. The box was still chattering to itself, its little screen alive with motion. A bright yellow circle, pursued by a gang of colorful, bobbing blobs, zipped around a maze. I did not see a "game." I saw a frantic, glowing beetle trying to escape a quartet of spectral predators. The *wocka-wocka* was its cry for help, a beacon for a superior hunter like myself. My instincts, honed over generations of discerning predators, took over. My initial probe was a gentle pat with a soft, claw-sheathed paw against the screen. The beetle did not react, continuing its doomed flight behind the plastic barrier. Frustrating. My attention shifted to the red-tipped stalk protruding from the top. It wiggled. I hooked a single, sharp claw around it and gave a tentative pull. The beetle on the screen veered wildly, crashing into one of the spectral blobs, and the box emitted a pathetic descending arpeggio of failure. Ah, so *that* was the beetle's steering mechanism. I had, in my brilliance, discovered its weakness. I spent the next ten minutes conducting a series of rigorous tests. A sharp bat to the side of the device sent it skittering across the table. A determined nudge with my nose against the volume slider blessedly muted the wocka-wocka-ing. But the joystick remained the most fascinating element. I could control the beetle's fate. I was no longer an observer; I was a god, a capricious master of this tiny, glowing universe. When the human returned and saw me delicately manipulating the joystick with one paw, he let out a laugh. Let him laugh. He thinks he's playing a game, but I know the truth. I'm engaged in advanced, long-distance tactical hunting. This little yellow box, I've decided, can stay. It provides a stimulating mental exercise between naps.

Cuphead & Mugman Bundle 15-Inch - Plush Toy -Super Soft & Huggable Stuffed Doll of The Popular Video Game Character for Kids & Fans of All Ages - Perfect for Collectors and Gamers –Officially Licensed

By: Mighty Mojo

Pete's Expert Summary

My human seems to believe that my life's purpose is to appreciate their "collections." This time, it's a pair of cartoonish effigies named Cuphead and Mugman, apparently from some flashing-light-box game they stare at. They are large, plush figures, which I suppose qualifies them as potential high-end pillows if they're soft enough. Their primary function seems to be sitting on a shelf and looking vacant. The human babbles about "authentic design," which means nothing to me, but I did overhear something about glow-in-the-dark eyes. This is the only feature that rescues them from being utterly useless lumps of fabric. Staring contests in the dead of night are a possibility, but I suspect their main purpose will be to gather dust until I decide one would make a suitable wrestling partner to be dragged dramatically from its perch.

Key Features

  • Authentic design: The Mugman & Cuphead plush doll features the iconic design of the Cuphead show, with his trademark cup-shaped head, expressive face, and detailed outfit.
  • Soft and huggable: Made with high-quality materials, this plush doll is soft, cuddly, and perfect for snuggling up with.
  • Ideal size: Measuring 15 inches tall, this Mugman plush toy is the perfect size for displaying on a shelf, adding to a collection, or taking with you on the go.
  • Great for collectors: Whether you're a die-hard fan of the Cuphead show or a collector of unique stuffed toys, this plush doll is a must-have addition to your collection.
  • Glow In The Dark Eyes: With its high-quality materials, authentic design, and appeal to gamers and collectors alike. The eyes of the plush also glow in the dark – creating an authentic experience.

A Tale from Pete the Cat

They arrived in one of the human’s customary cardboard thrones, smelling of warehouse and vague disappointment. Two of them. One red, one blue. My human cooed, extricated them from their plastic prison, and placed them on the highest shelf in the living room, next to a ceramic bird I’d long since written off as inedible. There they sat, with their unnervingly wide grins and cup-shaped heads. Inert. Pointless. I gave them a cursory glance from my velvet ottoman, flicked an ear in disdain, and promptly dedicated the afternoon to a nap, dreaming of more dynamic prey. They were décor, not entertainment. The house fell dark, as it does every night. The human’s loud breathing filled the upstairs, leaving the downstairs domain to me, its rightful ruler. I was midway through a silent, methodical patrol of the kitchen counter when a flicker of movement—or rather, a flicker of light where there should be none—caught my eye. I froze. High on the shelf, two pairs of eerie, phosphorescent green eyes stared down into the darkness. They weren’t blinking. They were just… watching. All my cynical dismissal evaporated, replaced by a primal, electric hum of instinct. The house was not empty. My territory had been infiltrated by silent, glowing sentinels. A plan formed instantly. The ottoman to the armchair, a silent leap to the backrest, a delicate tightrope walk along the mantelpiece, and then the final, audacious jump to the bookshelf. I landed without a whisper, my gray fur a smudge of shadow against the wood. I was face to face with the intruders. The air was still. I crept closer, my nose twitching. They smelled of felt and the human’s hands. I extended a single, careful paw and prodded the blue one. It swayed, its glowing eyes bobbing gently in the gloom, but it remained silent. The red one stared on, its painted-on smile a mocking grin in the dark. They were not alive. But they were not merely toys, either. I sat there for a long moment, the green glow reflecting in my own wide eyes. This was not a battle of claw and fang. It was a game of stealth. They were the unblinking observers, the silent judges of my nocturnal prowess. Could I pass beneath their gaze unseen? Could I hunt in the periphery of their light? I accepted their silent challenge. I spent the rest of the night treating them as obstacles in my own private training course. They are worthy, not for their softness or their supposed "collectibility," but for the eerie, glowing challenge they present to the true master of the house. They can stay. For now.