Mattel Minecraft Plush Allay with Lights, Sounds & Posable Wings, Includes Lamp Feature, Collectible Toy Inspired by The Video Game Character

From: Mattel

Pete's Expert Summary

So, my human has presented me with this… plush entity. It's a 'Minecraft Allay' from Mattel, a company I understand is responsible for an alarming number of plastic things that small humans shriek at. This one is a soft, blue creature supposedly from the human's favorite glowing rectangle. Its main selling points are that it emits lights and electronic noises when squeezed, and its wings can be moved about. Frankly, the noises sound like a digital bird with a head cold. However, the feature that allows it to glow silently, functioning as a sort of lamp, piques my interest. It could provide a rather fetching ambiance for my evening meditations, far superior to the harsh glare of the ceiling lights. While the toy itself is clearly beneath my sophisticated tastes, its potential as a silent, personal illuminator might just save it from the ignominy of being kicked under the sofa.

Key Features

  • Unite the Overworld! Minecraft Legends Allay is a squeezable plush version the Minecraft video game character!
  • Press the top of the Allay for sounds and lights!
  • On/off light mode lets kids use as a lamp with no sounds!
  • Movable Wings!
  • A great toy for younger Minecraft fans who love adventure, ages 3 years old and up, who will want to collect them all!

A Tale from Pete the Cat

The artifact arrived on a Tuesday, a day I typically reserve for deep contemplation of the dust motes dancing in the sunbeams. My human, however, had other plans, presenting this blue, winged lump with the reverence usually reserved for a fresh tin of tuna. "Look, Pete! It's an Allay!" they chirped, squeezing its head. The thing responded with a synthetic burble and a flash of internal blue light. An insult, both to my intelligence and my eardrums. I gave it a withering stare, flattened my ears, and turned my back, dismissing it as another piece of colorful, noisy rubbish. The human, undeterred, placed it on the mantelpiece and left it there, a silent, plush gargoyle. That night, a strange thing happened. I awoke from a doze to find the living room steeped in a soft, ethereal glow. My gaze fell upon the mantelpiece, where the Allay sat, illuminated from within, but now utterly silent. It wasn't a toy anymore. It was a vessel. I knew at once what it was: a captured will-o'-the-wisp, a spirit of the marshlands cruelly trapped in a polyester prison by the sorcerers at "Mattel." Its silent light was a plea, a desperate cry for release that only a being of my perception could understand. Its posable wings weren't a feature; they were a mockery of its lost freedom. My mission was clear. I leaped silently onto the mantel, my gray fur a shadow against the dim light. I circled the captured spirit, sniffing for any lingering scent of magic or bog water, but found only the sterile smell of a factory. I would have to perform a rite of liberation. Gently, I began to manipulate its wings, not with the playful batting of a lesser feline, but with the careful precision of a shaman. I angled them upwards, towards the window and the moon, a gesture of freedom. I nudged its soft body, hoping to coax the spirit out. I even pressed its head, enduring the inane *bweep-bloop* sounds, interpreting them now as cries of pain. For nearly an hour, I worked to free the wisp. I rearranged its wings into every configuration I could imagine that symbolized flight and escape. I pushed it to the very edge of the mantel, a final offering to the night. But the spirit remained trapped, its light unwavering, its body stubbornly plush. I finally slumped down beside it, defeated. It wasn't a captured soul. It was just a well-made lamp. A rather soft, pleasantly warm lamp, I had to admit. I curled up beside its gentle glow, deciding it was, if not a mystical creature, at least a superior sort of bed warmer. The liberation could wait for another night.