A photo of Pete the cat

Pete's Toy Box: Teenage Mutant Ninja Turtle

Teenage Mutant Ninja Turtles Toy, Pizza Blaster RC Vehicle with 6 Foam Pizza Launchers, TMNT Remote Control Toy for Kids, Mutant Mayhem, Ages 5+

By: Teenage Mutant Ninja Turtles

Pete's Expert Summary

My human, in their infinite and often misguided wisdom, has presented me with what they call a "Pizza Blaster." It appears to be a garish green conveyance, supposedly inspired by some human folklore involving amphibious martial artists. It is a remote-controlled vehicle, a classic attempt to disrupt my mid-afternoon sunbeam meditation with its whirring and bumping. However, its saving grace might be the advertised ability to launch small, foam discs—"pizzas," they call them. While the cacophony of a wheeled intruder is typically beneath my notice, the promise of airborne projectiles to swat and conquer offers a glimmer of potential. It could be a delightful test of my reflexes, or merely a loud, plastic waste of everyone's time. The jury, which is to say, *I*, am still out.

Key Features

  • Full-function 2.4 GHz RC vehicle with style inspired by the TMNT movie!
  • Designed with a pizza launching feature that holds up to 6 foam pizzas so you can pizza-blast your opponents! Includes 10 foam pizzas
  • Use the pizza-shaped controller to navigate the vehicle and activate the pizza-launch feature!
  • Bring this awesome RC with you everywhere! Perfect for playtime on-the-go!
  • Appropriate for ages 5+

A Tale from Pete the Cat

The ceremony began with the usual fanfare: the tearing of cardboard, the rustle of plastic, and my human's cooing exclamations. From my observation post atop the velvet armchair, I watched them unleash the green beast. It was an assault on good taste, a clumsy thing on wheels that smelled faintly of a factory. I groomed a pristine white patch on my chest, feigning indifference. My human fumbled with a pizza-shaped controller, and the vehicle lurched forward, bumping gracelessly into the leg of the coffee table. An amateur. I flicked an ear in disdain and prepared for a nap. Then, it happened. A soft *thwump* sound, and something flew through the air. A small, yellow disc with red specks sailed past my head, landing silently on the rug. My nap was forgotten. My eyes, pupils widening to black pools of focus, tracked the trajectory. This was not merely a noisy cart; this was an artillery piece. The human, giggling, fired another. This one spun and wobbled, an wounded bird, before skittering to a halt near my water bowl. The machine itself was crude, but the ammunition... the ammunition was a provocation. An invitation. I descended from my throne, a silent gray shadow flowing onto the floor. I ignored the plastic chariot entirely, my focus locked on the foam offerings. I stalked the first disc, circling it as if it were a particularly bold field mouse. A quick, exploratory tap with one paw sent it sliding. The texture was unsatisfying—all air and cheap dye—but the motion was key. As the human drove the blaster closer, preparing another volley, I crouched, my tail twitching the barest millimeter. They fired. I sprang. In a flash of gray fur and white tuxedo, I intercepted the "pizza" mid-air, batting it down with a satisfying smack of my paw. It tumbled to the floor, conquered. The human let out a shout of what I can only assume was peasant-like glee. They fired again, and again I pounced, a master interceptor defending my airspace from the pepperoni-patterned invaders. Let them keep their loud, ridiculous vehicle. The true sport, I decided, was in the hunt for its little foam discs. The machine may be a buffoon, but its ability to simulate a flock of clumsy, throwable prey has earned it a temporary reprieve from my utter contempt. It may stay. For now.

Bendon Teenage Mutant Ninja Turtles Imagine Ink, Magic Ink Pictures and Game Book with Mess Free Marker

By: Bendon

Pete's Expert Summary

My human, in their infinite and often misguided wisdom, has presented a... book. Not the sturdy, nap-on-able kind, but a flimsy paper contraption featuring lurid illustrations of oversized, bipedal reptiles. It comes with a clear plastic stick, which they call a "mess-free marker." The primary appeal, they seem to think, is that this stick won't stain my magnificent white tuxedo should I deign to grace it with my presence. The concept is simple: the clumsy small human scribbles on the page with the clear stick, and colors magically appear. While the subject matter is patently absurd and the act of "coloring" is beneath a creature of my sophistication, the notion of something appearing from nothing does have a certain... scientific appeal. It might be worth a brief, condescending glance, if only to confirm that the marker itself is more fun to bat under the sofa.

Key Features

  • MESS-FREE: Mess-Free Coloring, Games and Activities Featuring Favorite Teenage Mutant Ninja Turtles Characters in a Portable Size That's Great for Travel. Designed To Be Used with The Included Imagine Ink Marker, a Clear Marker That Will Not Visibly Mark Most Other Items.
  • INCLUDES: 10-Page Magic Ink Pictures Book And 1 Mess-Free Imagine Ink Marker, Coloring, Games, And Activities Featuring Favorite Teenage Mutant Ninja Turtles Characters to Reveal a Rainbow of Colors, Magic Reveal Games Inside!
  • SAFE TO USE: Potable and Handy in a Size That is Easy to Hold Great for Travel, Imagine Ink Markers are Nontoxic and Invisible on Most Household Surfaces.
  • GIFTABLE: This TMNT Mess-Free Coloring, Games and Activities Book is an Entertaining and Educational Gift, Good for Birthdays, Easter Basket or Stocking Stuffer for The Holidays and More!
  • LICENSED: Officially Nickelodeon Licensed Product. Ideal For Children Ages 3 Years and Older.

A Tale from Pete the Cat

I was enjoying a particularly sublime patch of afternoon sun on the living room rug when the nefling was brought in. This is my human’s smaller, louder, and stickier human, and its arrival usually signals the end of tranquility. It was plopped onto the floor with this very booklet. From my vantage point, I could see the garish green faces of those absurd turtles. The nefling, a creature of minimal grace, fumbled with the plastic stylus and began to drag it across a page that was, to my eye, completely blank. I closed my eyes, preparing to tune out the inevitable cacophony. But a strange silence followed. I cracked open an eye. The nefling was staring, mesmerized, at the page. Where the clear stick had touched the paper, a vibrant slash of purple now existed. It hadn't been there a moment before. The small human scribbled again, and a swath of blue erupted, then orange, then red. This was not painting. This was not drawing. This was some form of low-level sorcery. The laws of physics, as I understood them—that things do not simply appear from the void unless they are treats falling from a shaken bag—were being casually violated. My cynicism gave way to a profound, unsettling curiosity. I had to understand this strange magic. When the nefling was inevitably distracted by its own toes, I rose with aristocratic grace and sauntered over. The book lay open on the rug. I sniffed the page. It smelled of paper and a faint, almost electric hum of potential. I nudged the discarded marker with my nose. It was smooth, inert plastic. It held no power on its own. It was a key, and the paper was the lock. The nefling was a clumsy warden, unaware of the portal it commanded. My moment came. With a delicate, calculated tap of my paw, I sent the marker skittering across an untouched white corner of the page. As the tip grazed the surface, a perfect, brilliant yellow line bloomed into existence behind it. It was instantaneous. It was silent. It was an act of pure creation. I stared at the yellow stripe I had willed into being. This was no mere toy. It was a tool for imposing one’s will upon the blank canvas of reality. It was not for chasing, or pouncing, or shredding. It was for contemplation. And for a brief, glorious moment, I was not Pete, the pampered house cat. I was an artist. A god. And I decided, then and there, that this strange little book was worthy.

Nickelodeon Teenage Mutant Ninja Turtles Kids' LCD Watch – Flashing Light-Up Display, Bumpy Rubber Strap, Green Bezel, Digital Time Display, Adjustable Fit – Fits Wrists 5.5" to 8"

By: Accutime

Pete's Expert Summary

So, the human has acquired another piece of wrist-jewelry, this time for the smaller, louder version of itself. It’s a garish green contraption apparently dedicated to those bizarre shelled bipeds from the glowing rectangle. It claims to "tell time," a concept I find laughably primitive compared to my own finely tuned internal clock, which operates on the much more logical "Is it mealtime yet?" system. However, I must concede some potential. The bumpy rubber strap could offer a satisfying texture for a good chin-rub, and the promise of 'flashing lights' might provide a fleeting moment of distraction. The true prize, however, is the metal tin it arrives in – a potential high-quality vessel for napping or, at the very least, a satisfyingly loud object to bat off the counter.

Key Features

  • Flashing LCD display lights up with a TMNT action-packed design
  • Easy-to-read digital time display for quick and simple time checking
  • Durable bumpy rubber strap ensures a comfortable and secure fit
  • Adjustable band fits wrist sizes 5.5” to 8”, designed for growing kids
  • Comes in a collectible TMNT tin, perfect for gifting young Ninja Turtle fans

A Tale from Pete the Cat

The day it arrived was an assault on my senses. The small human, whom I tolerate with the patience of a saint, shrieked with a glee that threatened to curdle the cream I was dreaming of. He strapped the green monstrosity to his wrist and began parading around the living room, a domain I had so carefully curated for optimal sunbeam exposure. My initial assessment was bleak: it was a source of noise and frantic movement, two things that rank highly on my list of grievances. I closed my eyes, a soft gray sigh escaping me, and attempted to retreat back into my slumber. My plans were interrupted by a sudden, pulsating viridian glow that swept through the room, painting the beige walls in an alien light. My eyes snapped open. The small human was jabbing a button on the side of the watch, causing the faces of the strange turtle creatures to flash in a rhythmic, hypnotic pattern. It was obnoxious, certainly, but it was also… compelling. The light danced across the polished hardwood floor, a frantic, unpredictable sprite of pure energy. My tail began a slow, involuntary twitch. The small human eventually grew tired of his new power and left the watch on the coffee table while he went to procure juice. This was my chance. I leaped silently from the armchair, my paws making no sound. I approached the object with caution, sniffing its strange, rubbery scent. It was dormant. I extended a single, perfectly manicured claw and gently tapped the button. The room was once again plunged into that flashing green chaos. But this time, I was in control. I batted at the shifting pools of light, a silent predator stalking a phantom prey. The bumpy strap caught my attention next; I rubbed my cheek against it, the texture a novel and surprisingly pleasant sensation. I spent a good ten minutes in this state, a lone dancer in a private disco, master of the flashing green universe. The watch itself, with its nonsensical numbers, was irrelevant. Its purpose was not to measure time, but to *create* a moment—a pocket of pure, unadulterated play. When the small human returned, I feigned disinterest, retreating to my post on the armchair. But I knew. This noisy, garish piece of plastic had earned its place. It was a worthy distraction, a generator of fine light-based prey. It may belong to the boy, but its true potential could only be unlocked by a mind as sophisticated as mine.

Teenage Mutant Ninja Turtles: Mutant Mayhem Role Play Treasure Chest by Playmates Toys - Amazon Exclusive

By: Teenage Mutant Ninja Turtles

Pete's Expert Summary

My human, in their questionable judgment, has presented me with what they call a "Treasure Chest." Upon inspection, it appears to be a large cardboard box filled with plastic trinkets and fabric strips designed to make small, loud humans believe they are heroic reptiles. The sheer audacity. While the concept of emulating a cold-blooded, shell-backed creature is personally offensive, I cannot deny the potential of the contents. The shell and bandanas are a waste of my time, but the various plastic sticks, particularly the one made of two smaller sticks linked by a chain, and the little star-shaped things, show promise for batting, skittering, and eventually losing under the heaviest furniture. The true treasure, of course, is the box itself—a fortress of solitude with a far higher purpose than storing this reptilian nonsense.

Key Features

  • ACCESSORIES: Set includes everything you and your friends need to role play being your favorite Ninja Turtle, including all four colorful Turtle bandanas and one Ninja Turtle back shell!
  • SIGNATURE WEAPONS: Set comes with Leo's Katana, Donnie's Bo Staff, Mikey's Nuchaku, Raph's Sai, and two throwing stars!
  • ADUSTABLE SIZING: The Turtle back shell and bandanas are adjustable, so they’ll fit both big and small Ninja kids!
  • REUSABLE MOVIE BOX: All the pieces come packed out in a reusable, highly decorated, Mutant Mayhem branded box.
  • COLLECT THEM ALL: Collect all the TMNT Mutant Mayhem action figures, sets and accessories from Playmates Toys, your Teenage Mutant Ninja Turtles Toy Headquarters!

A Tale from Pete the Cat

The intrusion arrived on a Tuesday, a day typically reserved for a sunbeam nap marathon in the living room. It was a box, large and offensively bright, emblazoned with green creatures whose smiles seemed a bit too wide. My human called it a "surprise," which is usually code for "an object I will be obsessed with for ten minutes before you are." I maintained a dignified distance, observing from atop the armchair as The Staff clumsily opened the so-called treasure chest. The smell of new plastic, a scent of cheap ambition, filled the air. First came the fabric scraps, garish bands of color. Then, a hollow green dome, a mockery of a shell. My human seemed delighted, strapping the plastic carapace to a nearby cushion, creating a stationary, lumpy green victim. I gave it a cursory sniff. It was hard, unyielding, and offered no satisfying texture for my claws. A failure. I was about to dismiss the entire affair and return to my nap when my human began to unpack the armory. This, I admit, piqued my interest. Out came the long sticks, the pointy tridents, and the little flat stars. But my eyes, sharp and discerning, locked onto the true prize: a pair of short, orange sticks bound together by a flimsy chain. The Nunchaku. The human swung it around with the grace of a falling bookshelf, the plastic segments clattering together in a symphony of delightful chaos. It danced in the air, a clumsy, two-headed serpent begging to be subdued. My tail began its tell-tale twitch. The skepticism that had clouded my judgment began to clear, replaced by the primal clarity of the hunt. When The Staff finally grew bored and abandoned the plastic arsenal on the rug, I made my move. I descended from my perch, a silent, gray shadow. The Nunchaku lay there, inert and unassuming. I gave it a tentative pat with one paw. It responded with a satisfying rattle and a slight spin. Oh, this was good. I pounced, pinning one end while batting at the other, tangling my paws in the chain in a glorious, self-imposed challenge. The battle was brief but exhilarating. While the small human may one day use these to fight imaginary foes, I have already claimed my spoil. The Mutant Mayhem is, by my decree, a collection of superior batting toys, and its box is my new command center. The treasure has been correctly identified.

Mattel Games UNO Teenage Mutant Ninja Turtles Mutant Mayhem Card Game for Kids & Family Nights, Parties, Travel, Camping & More

By: Mattel Games

Pete's Expert Summary

So, my human has acquired a collection of colorful, stiff paper rectangles featuring pictures of what appear to be oversized, weapon-wielding amphibians. They call it a "game." From my observation post on the velvet chaise lounge, it seems to involve a great deal of sitting, staring at these cards, and occasionally making loud, uncivilized noises. The primary appeal for a being of my caliber is negligible; it's a blatant distraction from my scheduled petting and treat-dispensing times. However, the cards themselves are thin and light, and the "From the Sewers" rule hints at a world of grime and mystery that might be worth a moment's contemplation before I demand my dinner. The potential for these cards to be individually "misplaced" under various pieces of furniture is, I must admit, moderately high.

Key Features

  • The UNO game players love featuring graphics inspired by characters from the Teenage Mutant Ninja Turtles Mutant Mayhem movie.
  • Game play matches the classic card game where players match colors and numbers to get rid of all their cards.
  • The special 'From the Sewers' rule forces players to draw cards until they have one card of all 4 colors in their hand.
  • When down to one card, don't forget to yell 'UNO!'
  • Designed for 2 to 10 players ages 7 years and older, the collectible card game makes a great toy for fans of Teenage Mutant Ninja Turtles!

A Tale from Pete the Cat

The box arrived with the usual fanfare of tearing cardboard and my human's exclamations of delight. I watched, feigning disinterest from atop the bookshelf, as she liberated the contents. Another pack of what she calls "cards." Honestly, the sheer number of flat, rectangular objects she amasses is baffling. These, however, were different. They didn't depict the usual inscrutable shapes or stoic-faced kings and queens. These cards bore the images of four green creatures, their faces twisted into expressions of combat readiness and what I, an expert in the field, identified as pizza-induced euphoria. My human called them "turtles." Preposterous. Turtles are slow, dim-witted, and, most importantly, do not carry katanas. She and her guest began their strange ritual, laying out the colorful slips and muttering about matching numbers. I was about to drift into a well-deserved nap when a specific phrase caught my ear: "From the Sewers rule." My nap was immediately canceled. The sewers! That subterranean kingdom of forgotten things, of strange echoes and, if my sources were correct, rats of an impressive girth. These cards, then, were not mere game pieces. They were communiqués, dispatches from a hidden, damp empire. The humans, in their blissful ignorance, were treating a matter of potential inter-species diplomacy as a trivial pastime. The game escalated. Voices were raised. A card was slammed onto the table with a triumphant, "UNO!"—a sound that assaulted my delicate ears and sent a ripple through my water bowl. This "UNO" must be their code word for a breakthrough in translation. In the ensuing chaos, a single card fluttered to the floor, landing face-up on the rug. It depicted the purple-masked one, Donatello, holding a staff and looking insufferably smug, as if he'd just solved an equation I couldn't be bothered to understand. I descended from my perch with the silent grace of a shadow, my paws making no sound on the hardwood. I nudged the card with my nose. It smelled of ink and human hands, but I could almost detect the faint, alluring scent of damp earth and adventure. This was no mere turtle. This was an emissary. The human's game was a fool's errand, a noisy and pointless affair. But this single card? It possessed a certain... potential. With a flick of my paw, I sent it skittering under the sofa. The first piece in my collection. Let the humans have their game; I would be busy decoding the secrets of the sewer-dwellers, one liberated operative at a time. A far more worthy endeavor.

eKids Teenage Mutant Ninja Turtles Toy Walkie Talkies for Kids, Static Free Indoor and Outdoor Toys for Boys, Designed for Fans of Ninja Turtles Toys

By: eKids

Pete's Expert Summary

My human, in their infinite... simplicity... has presented me with these eKids contraptions. They are, apparently, communication devices for small, loud humans, emblazoned with strange green reptiles in masks. The idea is to shout into one box and have the sound emerge from the other, a needlessly complex system when a well-projected yowl accomplishes the same goal with more elegance. While the intended function is a complete waste of my valuable napping time, I must concede a certain curiosity. The lightweight, durable plastic suggests it could survive a satisfying tumble from the mantelpiece, and the dangling wrist strap presents a moderate, if unsophisticated, batting opportunity. The true potential, however, lies in whether that 'push to talk' button can be activated by a strategically placed paw.

Key Features

  • Walkie Talkies for Kids: Two way radios featuring cool graphics and design inspired by your favorite Teenage Mutant Ninja Turtles! (Styles may vary).
  • Static Free and Extended Range: Send messages with the push of a button while you play walkie talkie games with friends or family. Up to 500 foot range in ideal conditions.
  • Kid-Friendly Controls: Easy to use push to talk button makes these kids walkie talkies fun for children aged 3 and up. Requires 4 x AAA batteries (included).
  • Durable and Lightweight: Take these Ninja Turtles toys anywhere – ideal for both indoor and outdoor games. Includes wrist strap and belt clip for added portability.
  • Perfect Gift: Ninja Turtles toys make great gifts for kids. Visit the ekids brand store to explore more cool toys for kids!

A Tale from Pete the Cat

The offering was placed on the rug before me. Two green plastic bricks, each bearing the face of a grimacing turtle. An insult, really. I gave the human my most withering stare, the one that questions their very existence, and began to turn away. But they persisted, pressing a button on one brick and speaking into it. A moment later, a tinny, disembodied version of their voice issued from the other brick. I flattened my ears. Unnatural. Then, they left one brick near my velvet cushion and departed for the far-off land of the kitchen, taking the other with them. I sighed, preparing to ignore the offensive object for the rest of the afternoon. Suddenly, a voice emanated from the plastic shell. "This is Master Splinter, calling Leonardo. The kitchen sector is secure. I repeat, the kitchen is secure." It was the human, of course, but the sound was so clear, so lacking in the usual static of their inferior electronics, that it felt... present. I froze, tail twitching. Was there another entity in my domain? A "Master Splinter"? I crept closer, sniffing the device. It smelled of plastic and foolishness. Then, another sound came through—the unmistakable crinkle of the treaty-treat bag. My ears swiveled like radar dishes. The voice returned. "The tuna flakes are in position. Awaiting the operative. Over." A low growl rumbled in my chest. So, this was a conspiracy. They were using these turtle-faced boxes to coordinate the rationing of *my* tuna flakes. This "Leonardo," whoever he was, was clearly an agent sent to pilfer my provisions. I would not stand for it. I nudged the brick with my nose, then gave it a firm pat with my paw, my claw catching the "push to talk" button. A loud *CLICK* echoed from the device, and I heard the human gasp in the kitchen. "Pete? Did you just...?" I didn't wait for a response. I launched into a full tactical sprint toward the kitchen, my tuxedo a gray-and-white blur of righteous fury. I rounded the corner to find the human holding the other device, the treat bag open on the counter beside them. There was no "Leonardo." There was no "Master Splinter." There was only my staff, attempting to engage me in a bizarre game of make-believe. The fool. I skidded to a halt, stared at the human, then at the treat bag, then back at the human. The pieces clicked into place. The green box makes a noise. The noise gets the human's attention. The human has the treats. A slow, satisfied blink was my only reply. They thought it was a toy for them. They were wrong. This wasn't a communication device; it was a remote-controlled summons for my staff. Its garish design was irrelevant. Its purpose was now clear. It was, I decided, an exceptionally useful tool.

Teenage Mutant Ninja Turtles: Classic 4" 2003 Turtles 4-Pack Figure Bundle

By: TMNT

Pete's Expert Summary

My Human, in a fit of what I can only assume is arrested development, has acquired a squad of four diminutive, green plastic bipeds. They seem to be some sort of warrior species, judging by the grimaces permanently etched onto their faces and the tiny, eminently lose-able weapons they come with. The primary appeal for a feline of my discerning taste lies not in the figures themselves—they are rather bulky for a proper hunt—but in their accoutrements. The promise of tiny, skittering "Ninja Throwing Stars" is tantalizing. The figures themselves, with their "7 points of articulation," are likely destined to be knocked from a high shelf for the sheer auditory pleasure of their clatter. A mild diversion, but the real sport will be in "losing" their various accessories under the heaviest piece of furniture in the house.

Key Features

  • AUTHENTIC: All four Turtles brothers are highly detailed figures, sculpted and decorated to be just like they appeared in 2003.
  • FULLY POSEABLE: Each figure stands 4” high and has 7 points of articulation, ready for battle action poses!
  • ACCESSORIES: The set includes the Turtles’ iconic weapons, two Ninja Throwing Stars, and an additional Ultimate Ninja Accessory!
  • RETRO PACKAGING: Each of the Turtles comes in their own packaging with Classic 2003 graphics, for the ultimate TMNT throwback!
  • COLLECT THEM ALL: Collect all the Classic figures and accessories by Playmates Toys, your headquarters for Teenage Mutant Ninja Turtles toys!

A Tale from Pete the Cat

The sunbeam, my sunbeam, was occupied. It lay perfectly across the dark wood of the mantelpiece, a sacred space usually reserved for my mid-morning meditation. But today, it was compromised. Four interlopers, garish and green, stood in a defiant line, stealing my warmth. The Human had placed them there, muttering something about "childhood" and "the 2003 series," before leaving me alone with the trespassers. I leaped onto the mantel, my paws silent on the wood, and approached the one in the purple mask. He stared forward, a long wooden stick clutched in his stiff, plastic hand. An intellectual, I presumed. And a fool. I initiated a reconnaissance sniff. He smelled of factory and disappointment. I circled the silent quartet, my tail giving a single, irritated flick. They were a unified front, an insult to my sovereignty. My investigation turned physical. With a delicate, calculated tap of my paw, I tested the structural integrity of the purple-masked one. He tilted, teetered, and then tumbled with a hollow *clack*, his poseable limbs flailing in a most undignified manner. His staff, loosed from his grip, rolled and came to a stop near my nose. A trophy. This, I realized, was not an invasion. It was a test. A tactical problem set forth by the Human. One by one, I addressed the defendants. The one in blue fell with two swings of his ridiculous swords. The one in orange, whose face was frozen in a look of idiotic glee, was dispatched with a single, contemptuous shove. The red one put up the most resistance, his twin daggers snagging briefly on the air, but he too succumbed to gravity. The mantel was clear, the sunbeam reclaimed. The true prize, however, lay scattered below on the rug. An arsenal of tiny plastic weapons and, most importantly, two exquisite silver throwing stars. They were light, sharp-edged, and perfect for batting across the hardwood until they disappeared into the dimension that exists only under the sofa. The green figures were merely the delivery system, the disposable packaging for the real treasures within. I batted a throwing star, watching it skitter into the shadows. The Human could have his nostalgia. I had the spoils of war. A worthy, if brief, engagement.

Mattel ​Teenage Mutant Ninja Turtles: Mutant Mayhem Plush Toys 4 Pack of 8 Inch Leonardo, Michelangelo, Raphael and Donatello, TMNT Movie (Amazon Exclusive)

By: Mattel

Pete's Expert Summary

My human seems to have acquired what can only be described as a quartet of oddly-shaped, brightly-colored fabric lumps from the human-kitten toy monolith, Mattel. They are apparently plush effigies of some kind of amphibious reptilian martial artists, a concept so absurd only a human could invent it. Their primary function, I deduce, is to be clutched by sticky-fingered toddlers. For a feline of my refined sensibilities, their appeal is limited. However, their advertised "easy-to-touch fabric" might offer a passable surface for an emergency nap, and their eight-inch stature presents a substantial target for a vigorous session of bunny-kicking, should the mood strike. Otherwise, they risk becoming yet another piece of decorative clutter, silently mocking me from a shelf.

Key Features

  • Relive the adventure and fun of Teenage Mutant Ninja Turtles: Mutant Mayhem movie with this pack of 4 plush toys of key characters Leonardo, Michelangelo, Donatello and Raphael.
  • These soft dolls are made of easy-to-touch fabric to be extra huggable. Designed with stylistic detail, these movie-themed plush toys are great for cuddling or playtime adventures and fun!
  • Relive all their Turtle adventures as they set out to be accepted as normal teenagers while taking on a notorious crime syndicate and an army of mutants.
  • This pack makes an instant collection of TMNT heroes, with Leo, Mikey, Donnie and Raph. Keep the team unified and you shall always succeed.
  • Makes a great gift for TMNT fans ages 3 years old and up.

A Tale from Pete the Cat

The box arrived with the usual fanfare of tearing cardboard, a sound that promises either exquisite new napping surfaces or utter disappointment. My human, with a grin I’ve learned to distrust, pulled them out one by one and arranged them on the living room rug. Four of them, standing in a silent, unnerving line. A council of silent, goggle-eyed buffoons, each clad in a different colored scrap of fabric over their eyes. I watched from the arm of the sofa, tail twitching in critical assessment. They were an invading force, a soft-stuffed syndicate, and I, Pete, was the sole guardian of this territory. I descended from my perch with the deliberate grace of a predator and began my inspection. The one with the blue mask, clearly their stoic leader, was my first target. I circled him slowly, then leaned in for a deep, analytical sniff. He smelled of plastic packaging and a faint, soulless factory air. Unacceptable. I delivered a firm, testing head-bonk to his oversized green head. He simply flopped over, offering no resistance. Pathetic. I moved down the line, batting contemptuously at the orange one's face and giving the red one a quick, exploratory chew on his ear. They were all the same: pliant, silent, and utterly devoid of the will to fight back. My patrol complete, I stood in their midst, the victor of a battle they hadn't even known they were fighting. And then, a curious thought occurred to me. The human had not arranged them for battle, but for... something else. They formed a clumsy semi-circle. An ambush? No. An embrace. I lowered myself to the rug, testing the formation. The blue one, still prone from my assault, made an excellent headrest. The purple and red ones cushioned my flank, their squishy bodies conforming perfectly to my own elegant curves. The orange one provided a soft barrier for my paws to knead against. It was a revelation. These were not toys for play, a gross underestimation of their true purpose. They were a team of highly specialized comfort consultants. They were not warriors; they were courtiers, assembled for the sole purpose of providing me with a multi-angled, structurally-sound napping throne. Their passivity was not a weakness, but their greatest strength. I closed my eyes, a low, rumbling purr vibrating through my chest and into my new, plush subjects. They had been judged. And for now, they were worthy.

Mix N Match Teenage Mutant Ninja Turtles Bundle

By: Tales of the Teenage Mutant Ninja Turtles

Pete's Expert Summary

My human, in a fit of what I can only describe as bewildering nostalgia, has presented me with these... plastic reptiles. The box proclaims them to be "Teenage Mutant Ninja Turtles," and their primary function, it seems, is for the biped to perform some sort of bizarre surgery, swapping their limbs to create new, even more aesthetically displeasing creatures. The concept of creating a "mutant" by choice is something only a species that willingly eats kale could invent. While the clatter these figures might make when swatted from the coffee table holds some minor promise, they lack the fundamental qualities of a proper toy—no feathers, no catnip, no erratic movement. Ultimately, they seem more like a distraction for the tall one than an offering for a feline of my stature, likely destined to gather dust or become obstacles under the couch.

Key Features

  • MAKE YOUR OWN MUTANT: Need Donnie’s brains with Raph’s muscle? Leo’s leadership skills with Mikey’s dance moves? Mix and Match figures give you the ultimate combinations for a half-shell hero to defeat enemies!
  • AUTHENTIC: All 4 characters are designed to match his character from the Tales of a Teenage Mutant Ninja Turtle series, with high-quality detailing and TV-specific sculpting.
  • ASSEMBLE THE ULTIMATE MUTANT: Every Mix N Match character's limbs can be swapped with the limbs of any other figure in the line!
  • COLLECT THEM ALL: Collect all the Tales of the Teenage Mutant Ninja Turtles action figures and accessories from Playmates Toys, your headquarters for Teenage Mutant Ninja Turtles toys!

A Tale from Pete the Cat

The smell of cheap plastic and factory paint filled the air, a vulgar intrusion on the delicate scent profile of my afternoon nap spot on the sun-warmed rug. I opened one eye to see my human hunched over the coffee table, a look of intense concentration on their face. Before them lay the dismembered bodies of four turtle-like beings, their limbs scattered like the unfortunate remains of a vole after a particularly satisfying hunt. The human was engaged in a strange ritual, a pop and a click echoing in the quiet room as they attached the arm of a red-masked figure onto the torso of a purple-masked one. I watched from my regal position, tail twitching in mild irritation. What was this bizarre pageantry? Were they attempting to construct some sort of golem? A guardian for the canned food? The human held up their creation: a creature with the serene face of the blue-masked leader but the garish, orange-splotched limbs of the jester. It was an affront to nature, a plastic chimera born of boredom. They placed this monstrosity on the edge of the table, a silent, multi-colored sentinel, and then, as their kind so often does, they wandered off, their attention captured by a glowing rectangle in another room. Left alone with the creature, I felt a flicker of professional curiosity. I am, after all, the final arbiter of all things brought into this domain. I leaped silently onto the coffee table, my soft paws making no sound. I circled the figure, sniffing its plastic seams. It was cold, lifeless, and smelled faintly of desperation. It did not flinch, it did not scurry. It was an idol, not prey. Was this what passed for entertainment? This static, misshapen doll? I saw the seam where a mismatched leg joined the torso, a clear point of structural weakness. This would not do. This was not play. It was an insult to the very concept of a chase. With a deliberate and elegant sweep of my tuxedoed paw, I nudged the abomination. It wobbled for a moment before tumbling over the edge, landing with a hollow, unsatisfying clatter on the floor below. I did not even grant it the dignity of watching it fall. I simply turned, curled up in the exact center of the table, and resumed my nap. The human could have their flawed, plastic monsters; my own perfection was absolute and required no assembly.