Pete's Expert Summary
So, my human has presented me with this... box. It seems to be a glowing rectangle that displays flashy lights and moving figures. They call it "Digimon Story Time Stranger," a rather dramatic title for what is obviously a time-wasting device from this "BANDAI NAMCO" outfit. It promises to transport the user to "parallel worlds" with digital creatures, which I can only assume are vastly inferior knock-offs of truly sophisticated beings like myself. The entire enterprise seems designed to monopolize the human's hands and lap, which are, by rights, my exclusive property. While the concept of "turn-based combat" sounds dreadfully slow and boring compared to the instantaneous fury of a proper pounce, I suppose the included "Collectible Card" might offer a few moments of satisfying skittering across the floor before it is inevitably lost under the refrigerator. A poor substitute for a quality nap, if you ask me.
Key Features
- Pre-order Bonus: Uniform of Certain School, Agumon (Black), Gabumon (Black) and Adventure Item Set
- Ultimate Retail Edition: Base Game, Digimon Collectible Card, and Digital Ultimate Content - see description
- Uncover the mystery of the world’s collapse, where chance encounters with unique characters will shape your journey across time and parallel worlds
- Journey between the parallel human world and the Digital World: Iliad where Digimon reside
- Enjoy dynamic turn-based combat that combines strategic elements with evolved battle component
A Tale from Pete the Cat
The new offering arrived not in a rustling paper bag, but in a slick, plastic-wrapped box. My human cooed over it, muttering about "pre-orders" and something called the "Ultimate Retail Edition." I, of course, remained aloof on my velvet perch, feigning disinterest. Yet, I watched from the corner of my eye as the human connected the device to the large glowing panel on the wall. The room filled with an electronic hum, a prelude to the ritual. The screen flickered to life, and the insignia of the syndicate known as BANDAI NAMCO burned brightly. This was no mere toy; it was a communique. I repositioned myself, adopting the posture of a casual observer while my mind raced. The human was soon lost, babbling about a "Time Stranger" and the "collapse" of a world. My ears, tuned to the subtlest frequencies, parsed the narrative. There were two worlds, one for the clumsy humans and another, a "Digital World" named Iliad, for these so-called "Digimon." It became chillingly clear. This wasn't a game; it was a briefing. My human was being recruited by an operative from a parallel dimension to investigate—or perhaps facilitate—an impending apocalypse. The creatures on the screen were bizarre. A stunted yellow lizard and a sad-looking canine wrapped in a pelt, designated "Agumon (Black)" and "Gabumon (Black)," were hailed as "bonuses"—special forces, no doubt. The human engaged them in what was described as "dynamic turn-based combat." I saw through the charade. This was not combat; it was a simulation, a training exercise. Each "turn" was a carefully calculated move in a grand, slow-motion war that I was now privy to. My human was learning the enemy's tactics, preparing for a conflict that would surely disrupt the delicate ecosystem of my home. My final verdict settled in my mind like a cold stone. This glowing box is a dangerous portal, a window into a conspiracy that threatens the very foundation of my pampered existence. While the human stares, mesmerized and oblivious, I have become the silent sentinel of this household. This "Digimon Story Time Stranger" is not a toy to be played with, but a threat to be monitored. Let the human train with their digital phantoms. I will remain vigilant. Should any creature from Iliad dare to cross over, they will discover that a true predator does not wait for its turn.