1998 Michael Jordan Fleer '86 Rookie Overstamp Signature Series 23KT Gold Card Prism Holo Refractor - Graded Gem-Mint 10

From: WCG

Pete's Expert Summary

My human has presented me with what appears to be a very shiny, very flat, and very useless rectangle. It features a human jumping, which is a moderately interesting athletic feat, I suppose, but hardly compares to my own leaps onto the kitchen counter. The supposed "gold" and "prism" aspects might create some amusing light patterns on the wall, which could be a decent diversion between naps. However, the entire thing is sealed in a hard, clear prison, rendering it un-battable, un-chewable, and therefore fundamentally flawed as an object of entertainment. It is an ornament, a testament to my human's baffling obsession with things that cannot be properly destroyed.

Key Features

  • MICHAEL JORDAN 1998 FLEER ROOKIE Overstamp Facsimile Signature in Black Foil Gold Card PRISM REFRACTOR
  • Officially Licensed Gold Card.
  • A skilled artisan hand inscribes a detailed portrait of the superstar in raised relief on a steel die
  • Graded GEM 10

A Tale from Pete the Cat

The human placed the gleaming object on the mantelpiece with a reverence I typically reserve for a freshly opened can of tuna. It sat there, inert and smug. He called it "The G.O.A.T.," a laughable title, as I am clearly the only Greatest Of All Time in this household. I watched it from my spot on the rug, my tail twitching in mild disdain. It was a flat, shiny thing trapped in a clear box. Pointless. I closed my eyes and began composing a nap strategy that would maximize my exposure to the afternoon sun. Then, the morning light struck. A sunbeam, having traveled millions of miles with the sole purpose of warming my soft gray fur, hit the rectangle. It didn't just reflect the light; it captured it, refined it, and projected it onto the far wall. It was a sunbeam of impossible quality, a perfect, shimmering rainbow patch of warmth. A "GEM-MINT 10" sunbeam. But it was static. It didn't dance or skitter. It just sat there, a perfect, imprisoned puddle of light. The man on the card, this "Jordan," was not an athlete; he was a jailer. A warden of warmth. My nap was forgotten. A new mission consumed me: I had to liberate the light. I leaped onto the chair, then to the back of the sofa, and finally onto the mantel, a feat of grace the jumping man on the card could only dream of. I approached the object. The warden stared back, his facsimile signature a cruel laugh. I tried a gentle nudge with my nose, hoping to angle the light and make it dance. Nothing. I tried a more insistent shove, a calculated pat with a soft paw, claws respectfully sheathed. The case, this "Graded Gem-Mint 10" shell, was an impenetrable fortress. I spent the better part of an hour devising strategies. Perhaps if I knocked it to the floor? The resulting chaos might free the light from its static prison. But the human’s reverent handling suggested such an act would have… consequences. I retreated to my rug, defeated. The toy is not a toy at all. It is a work of profound cruelty. It is a monument to flawed design, a tantalizing promise of the perfect sun puddle, forever encased and untouchable. It is worthy not of my play, but of my eternal, simmering contempt.