Fisher-Price Little People Toddler Learning Toy World of Animals See ‘N Say with Music and Sounds for Ages 18+ Months

From: Fisher-Price

Pete's Expert Summary

My human, in her infinite and often misguided wisdom, has procured a circular plastic device for the small, loud human she also keeps. It is, from my understanding, a primitive communications tool. One points an arrow at a poorly rendered animal likeness, pulls a large and obvious lever, and the machine emits a sound associated with that creature. A lion roars, a sheep baas. Utterly pedestrian. I, of course, am fluent in the silent and far more complex language of tail twitches and slow blinks. While the sounds are a potential distraction, the true, and perhaps only, point of interest is the lever itself—a tempting, spring-loaded target for a precision paw strike. The rest seems a garish waste of what could have been a perfectly good sunbeam spot.

Key Features

  • Interactive early learning toy with 2 pages of animals plus sounds and phrases that teach animal names and their sounds
  • Point arrow at animal picture and pull lever to find out its name and hear its sound
  • Quiz questions offer toddlers a chance to test their animal knowledge!
  • Point arrow to the music note to hear fun songs about the animals.
  • Helps strengthen fine motor skills for toddlers and preschool kids ages 18 months and older

A Tale from Pete the Cat

The thing arrived in a box, which was briefly thrilling, but was then extracted and placed on the floor with a dull thud. My human demonstrated its function to the toddler, pointing the garish red arrow and pulling the yellow lever. A cacophony erupted—a pig’s oink, a turkey’s gobble. It was an assault on the senses, a crude pageant of lesser beasts. I watched from the arm of the sofa, tail twitching in irritation, judging their artless, repetitive yanking of the lever. They were merely making noise; there was no finesse, no understanding of the instrument before them. Once they toddled off to engage in some other loud, pointless activity, a profound silence fell upon the room, broken only by the hum of the refrigerator. Drawn by an insatiable, if reluctant, curiosity, I descended from my perch. I circled the contraption, sniffing its plastic edges. It smelled of nothing, a sterile void. I nudged the arrow with my nose. It spun easily, clicking past a cartoonish dog, a vacant-looking cow. On a whim, I extended a single, immaculate white paw and hooked a claw around the lever. I gave it a gentle, exploratory tug. A horse’s whinny, clear as a bell, echoed in the quiet room. It was... surprisingly crisp. I was intrigued. This wasn't just a noise machine; it was a library of voices I could command. A sudden inspiration struck me. I was no mere noisemaker; I was a conductor. I began my work. I carefully selected the frog—*ribbit*. Then, a swift spin of the dial to the lion—*ROAR*. A pause for dramatic effect. I followed with the delicate *tweet* of the bird, a light counterpoint to the lion's gravitas. I discovered the music note and activated it, weaving its jaunty, synthesized tune between the animal calls. I was creating a symphony, a bizarre and beautiful opera of the barnyard and the jungle. I was a maestro in a gray tuxedo, my paws dancing across the controls with a grace the humans could never comprehend. After several minutes of intense composition, I declared my masterpiece complete. I sat back on my haunches, breathing slightly faster, a feeling of artistic triumph washing over me. The toy was still loud, still plastic, and still profoundly beneath me. However, I had to concede that in the paws of a true artist, it possessed a certain crude potential. It was not a toy to be mindlessly batted, but an instrument to be mastered. It had earned its place on the rug, for now.