Jenga Game | The Original Wood Block Game with Genuine Hardwood Blocks | Stacking Tower Game | Ages 6+ | 1 or More Players | Party Games for Kids | Family Games

From: Hasbro Gaming

Pete's Expert Summary

My human has acquired a box of 54 wooden bricks from a company called Hasbro. Their intended 'game' seems to involve a tedious, painstaking process of building a tall, wobbly tower only to slowly deconstruct it. Honestly, the suspense they seem to derive from this is baffling. I, however, see its true potential. While the slow, careful pulling of blocks is a colossal waste of a perfectly good sunbeam, the inevitable, glorious, clattering crash when the whole structure collapses is a symphony of chaos worth waking up for. Furthermore, a single one of these 'genuine hardwood' blocks, when liberated from the tower, makes for a superb skitter-puck across the hardwood floors. The 'game' is for them; the aftermath is for me.

Key Features

  • THE ORIGINAL WOOD BLOCK GAME: Dare to risk it? Pull out a block, place it on top, but don't let the tower fall! The Jenga game for kids and adults is the wooden block balancing game loved for generations
  • FAST, EXCITING, ANYTIME FUN: With a simple set up, easy-to-learn rules, and just the right amount of challenge, the Jenga game is a great game for impromptu fun with family and friends
  • GREAT KIDS PARTY GAMES: Suspense, surprises, laughs! Liven up a party by taking along this portable game. This wooden blocks stacking game is great for Family Game Night, icebreakers, and kids birthday parties
  • GENUINE HARDWOOD BLOCKS: The classic Jenga board game includes 54 precision crafted wooden blocks. The easy-to-use stacking sleeve can help players build the tower
  • GAME FOR 1 OR MORE PLAYERS: No friends around? No problem. Play solo! Practice stacking skills, building the tower, and trying not to let it come tumbling down
  • FUN KIDS GIFTS: Kids games and classic games make great holiday or birthday gifts for 6 year old girls and boys and up

A Tale from Pete the Cat

The humans called it "Family Game Night," but I knew it for what it was: a ritual. They would unbox the wooden bones, stacking them with a reverence usually reserved for the opening of a fresh can of tuna. They did not see the tower as a game, but as an oracle, and they, the unwitting supplicants. I watched from my observation post on the velvet armchair, my tail giving a slow, judgmental flick. They did not understand the forces they were tampering with. They thought it was about steady hands; it was truly about interpreting fate. As the tower grew taller and more precarious, the tension in the room became a palpable thing, a shimmering field of anxiety I could almost taste. Each time a human successfully pulled a block and placed it on top, they would exhale a relieved breath, ignorant of the cosmic disturbance they had just caused. They were asking the universe a question with each move, and the tower held the answer in its shuddering frame. They saw a teetering structure; I saw a prophecy waiting to be delivered. It fell to me, as it always does, to be the catalyst. The Seer. When the tower reached its zenith of instability, wobbling with the weight of a thousand unasked questions, I descended from my throne. I did not rush. I moved with the deliberate grace of a creature who understands the gravity of the moment. I approached the wooden edifice, sniffed at its base, and felt the vibrations of destiny. A single, perfectly placed tap from my white-gloved paw was all it took. *Clack-clatter-CRASH.* The wooden bones scattered across the floor in a chaotic, yet meaningful, pattern. The humans groaned, their simple minds seeing only failure. But I saw the truth. A block pointing towards the kitchen foretold an imminent, unscheduled treat. Another skittering under the sofa prophesied the rediscovery of the Lost Feather Wand. The pattern was clear, the future laid bare. The game was their foolish ritual, but the collapse—the beautiful, noisy collapse—was my sacred text. And it was, I decided, a most worthy oracle.