Flipslide Game - Electronic Handheld Game | Addictive Multiplayer Puzzle Game of Skill | Flip, Slide & Match Colors to Beat the Clock | 4 Thrilling Game Modes | Ages 8+ | Includes Batteries

From: Moose

Pete's Expert Summary

So, my human has procured what appears to be a glowing, beeping brick for their own amusement. They call it a "Flipslide," a device from a brand named "Moose," which frankly sounds more like an entrée than a purveyor of fine goods. The premise, as I've observed, involves my human frantically mashing and sliding colorful squares in a desperate race against a timer, their face contorted in a mask of what they call "fun." It’s an electronic pacifier for overgrown kittens with opposable thumbs. While the flashing lights might momentarily catch my eye between sunbeam naps, the cacophony of electronic chirps and the sheer pointlessness of the exercise for a creature of my refined predatory instincts suggest it is, at best, a loud paperweight and an egregious waste of batteries.

Key Features

  • Flipslide is an addictive, fast paced puzzle game of skill!
  • Master the moves to beat the blocks – flip to find the colour and slide to match the lights. Challenge yourself or play with friends. The only hard part is putting it down!
  • The fun never ends with four game modes to choose from: Speed Mode, Multiplayer Mode, Level Mode or Memory Mode.
  • For ages 8+ - take anywhere, play it anytime, it’s addictive fun for everyone.
  • Includes 1 x Flipslide console and Instructions. Batteries included.

A Tale from Pete the Cat

The artifact arrived on a Tuesday, a day typically reserved for staring judgmentally at a specific dust bunny under the credenza. But my human’s ritualistic glee was impossible to ignore. They cradled the plastic rectangle, their thumbs dancing across its surface. It sang a song of frantic, digital chirps, its face a shifting mosaic of red, blue, green, and yellow light. I watched from my velvet cushion, tail giving a slow, contemplative twitch. This was no mere toy. The focused energy, the rhythmic movements, the triumphant cries and groans of frustration… it was clearly a form of techno-mancy, a clumsy attempt to communicate with some unseen entity. My human, failing in their incantation (I believe they were stuck on what the box called "Level Mode"), eventually set the device down on the coffee table with a sigh and departed for the kitchen, presumably to find a less mentally taxing offering for the spirits. This was my chance. I leaped silently onto the table, my paws making no sound. The artifact was warm. I sniffed its plastic shell, detecting the faint, metallic scent of the human's hand-magic. I nudged one of the colored blocks with my nose. It slid into a new position with a satisfying *click* and a cheerful *beep*. Aha! I understood now. It wasn't a communication device; it was a cosmic lockbox. The lights were the tumblers, the sounds the confirmation of a correct sequence. And what treasure would such a puzzle conceal? My mind raced with possibilities: the spectral essence of a thousand perfectly grilled salmon, an infinite sunbeam that required no repositioning, the location of the mythical Big Ball of Catnip. I began my work in earnest, not with the clumsy panic of my human, but with the focused precision of a master hunter. I nudged a blue square here, batted a yellow one there. The device chimed and flashed, encouraging my efforts. I was close, I could feel it. The sequence felt right, the colors aligned in a pattern that spoke to my very soul. The device let out a triumphant little fanfare, a series of rising tones that vibrated through the wood of the table. I sat back on my haunches, my chest puffed with pride, waiting for the bounty to manifest. I waited. And waited. A mote of dust drifted by. The refrigerator hummed. Nothing. The cosmic lockbox was empty. It was a charlatan, a hollow promise wrapped in cheap plastic and garish lights. A profound disappointment. With a disdainful flick of my tail, I hopped off the table and returned to my cushion. Some puzzles, I concluded, are simply not worth solving.