Monopoly Harry Potter Edition Board Game | A Magical Adventure at Hogwarts | Ages 8 and Up | 2 to 6 Players | Family Games | Gifts for Kids and Adults

From: Hasbro Gaming

Pete's Expert Summary

So, my human has acquired another one of those flat, colorful sleeping mats they call a "board game." This one, from a company named Hasbro, appears to be a baffling human ritual involving a magic school, paper money, and a distinct lack of tuna. The primary appeal, from a superior feline viewpoint, lies not in the "gameplay" but in the potential for chaos. There are several small, golden objects perfect for batting into oblivion, particularly something called a "Thestral," and a small owl figurine that practically begs to be knocked off the table. The box itself promises a premium napping location, but the hours my human will spend ignoring me to move these trinkets around a board is a significant, and frankly insulting, drawback.

Key Features

  • INSPIRED BY HARRY POTTER: Welcome to Hogwarts! Play as a student in the Monopoly HARRY POTTER Edition game. It combines classic Monopoly gameplay with artwork, locations, and themes from the WIZARDING WORLD
  • ICONIC GOLDEN TOKENS: Travel around the board with one of 6 enchanting transportation-themed golden tokens: Hippogriff, The Knight Bus, Hogwarts Express, HAGRID’s Motorbike, Thestral, and Firebolt
  • CHOOSE A HOUSE: GRYFFINDOR, HUFFLEPUFF, RAVENCLAW, or SLYTHERIN? Each player gets sorted into a house by choosing a House Card, and they’ll collect points for their house throughout game
  • HOGWARTS-THEMED GAMEBOARD: Explore classrooms, common rooms, and other favorite locations in and around Hogwarts castle! The more a player explores, the more house points they’ll receive from other players
  • OWL POST CARDS AND HOLDER: Owl Post cards replace Chance and Community Chest cards. Players draw cards from a snowy owl figurine. But watch out for Howlers, which may jinx a player’s game
  • GIFT FOR HARRY POTTER FANS: Beautiful packaging and thoughtful details create a spellbinding unboxing experience. This kids board game is a wonderful holiday or birthday gift for HARRY POTTER fans, ages 8 and up
  • FAMILY GAME NIGHT: Looking for fun family board games for kids and adults? This edition of the Monopoly game is a great indoor game for Family Game Night and gatherings with friends. For 2 to 6 players

A Tale from Pete the Cat

The Great Unveiling began with the tearing of plastic, a sound that usually heralds some new, inferior brand of kibble. This time, however, it was a box. A rather handsome one, I'll admit. My human, let's call her The Provider, laid out a large, foldable map of some drafty-looking castle. She and her guest began arranging shiny gold totems around the perimeter. I observed from my perch on the armchair, tail twitching in mild contempt. They chattered about "houses" and "points," a currency far less valuable than a well-timed head-boop. A tiny, golden motorcycle gleamed under the lamplight. A lesser cat might have pounced. I, however, was playing a longer game. The most offensive part was the owl. A small, white, plastic owl, frozen mid-hoot, tasked with holding a stack of cards. An effigy. A mockery of a perfectly good sky-rodent. The Provider would reach over, pluck a card from its grasp, and her face would either light up or fall. It was a pathetic display of subjecting one's fate to a piece of molded plastic. I watched as she drew a card and groaned, muttering something about a "Howler." The air grew thick with her disappointment, a far more interesting scent than the game itself. This was my moment. The game had stalled, paralyzed by the whims of the plastic owl. I rose, stretched languidly, and executed a perfect, silent leap from the chair to the center of their little world. I landed with the soft *thump* of practiced grace directly upon the space marked "Hogwarts Castle." I was not a player; I was a new rule. I was the dragon guarding the treasure, the monster in the dungeon, the final, unbeatable boss. I tucked my paws beneath my pristine white chest, fixed them both with a level gaze, and began to purr, a low rumble that vibrated through the cardboard and up into their tiny golden pieces. Their game was over. The Provider sighed, but her guest laughed. "I guess Pete is the new Headmaster," he said. I didn't care. I had claimed the most valuable property on the board without spending a single paper Galleon. My verdict was clear: the game itself is a tedious human affair, but its board serves as an excellent throne. The tiny golden Knight Bus was nudged from its space by my tail, sent skittering across the floor. An acceptable tribute. It would make for a fine hunt later, after my nap.