Pete's Expert Summary
My human has procured a tote bag filled with miniature plastic versions of her own noisy, jangly possessions. It seems to be a training kit for the small human, designed to teach her how to carry around pointless trinkets and make irritating clicking noises, much like her taller counterpart. While the bag itself presents a passable, if somewhat crinkly, napping opportunity, the real potential lies in the smaller components. The key fob, with its promise of a sharp 'click,' has potential for auditory stimulation, and the various dangly wires attached to the 'phone' are an open invitation for batting practice. The rest of it—the useless plastic currency, the scentless 'lipgloss'—is mostly clutter destined to be lost under the furniture, a fate I am more than happy to expedite.
Key Features
- With a press of the buttons, the key fob flips open and clicks
- Modern play headphones store into play phone case
- Phone features camera flash light and sound - Wallet holds play money and credit card
- Includes 1 Tote, 1 Play Water Bottle, 1 Play Protein Bar, 1 Pair of Sunglasses, 1 Play Click and Flip Key Fob, 1 Play Phone w/ Play Ear Buds, 1 Play Wallet with 8 Pieces of Play Money, 1 Play Credit Card, 1 Play Lipgloss with Applicator, 1 Play Makeup Compact with Applicator and 1 Play Hand Sanitizer
- Requires 3 LR44 Button Cell Alkaline Batteries (Included) - Suggested for ages 3 years and above
A Tale from Pete the Cat
The package was left, as per protocol, in the open terrain of the living room rug. The Commander—a small, unpredictable operative with a fondness for high-pitched directives—had abandoned her post, leaving her field kit unsecured. I approached with my tail low, a silent gray shadow against the sunlit floor. This was not mere play; it was an intelligence gathering opportunity. My initial survey revealed a collection of artifacts, each a pale imitation of the Tall One's daily carry. A primitive communicator, a wallet full of flimsy rectangles, and a strange, angular eye-covering. My primary objective became clear when the Commander returned momentarily, snatched the 'phone,' and aimed its flashing light—a single, blinding pulse—directly at the silver-wrapped 'protein bar' resting on the coffee table. A target designation. Simple, yet effective. She then babbled into the device and tossed it back into the bag. The mission: extract the target. My tools were limited. I disregarded the useless currency and the scentless cosmetics. The key fob, however... that was the ticket. With a practiced flick of my paw, I sent the fob skittering across the hardwood. The sharp *click* of the key flipping open was the perfect sound to cover my advance. As the Commander toddled over to investigate the noise, I executed a flawless table-clearing maneuver, hooking the silver bar with a single claw and sending it tumbling to the floor. I pounced, pinning the target with a soft but firm paw, my gray tuxedo immaculate even in the heat of the operation. I held the "protein bar" and sniffed. It was inert. Hard plastic, no scent of whey or despair. It was a training simulation, then. A test of my skills, my stealth, my ability to interpret primitive light-based signals. The Commander eventually returned, gathering her 'equipment' with a triumphant babble, completely unaware that she was merely a handler. This collection, with its various clickers, lights, and bat-able implements, is not a child's toy. It is a respectable field kit for an agent of my caliber. Mission accomplished. Approved.