Auto World PSCXT-028 Xtraction Ultra G Complete Replacement HO Scale Electric Slot Car Chassis

From: AW AUTO WORLD

Pete's Expert Summary

So, my human, The Staff, has acquired not a toy, but the *skeleton* of a toy. This "Auto World" contraption is the replacement undercarriage for one of those miniature, noisy "slot cars" they obsess over. It's essentially the guts—the motor, the wheels, the electrical bits—designed to be fitted with a separate car body before it can do anything. For a creature of my refined sensibilities, the appeal is twofold: its diminutive, pounceable size and the promise of high-speed movement. The glaring downside, however, is that its movement is confined to a track. It’s a predictable hunt, a glorified electric beetle stuck in a groove, which might prove to be an utter waste of my athletic prowess and valuable napping time.

Key Features

  • Ready to Run Rolling Chassis
  • Fits Auto World and Johnny Lightning XTraction HO Scale Slot Car Bodies
  • HO Scale Chassis

A Tale from Pete the Cat

The smell was the first offense: a sterile combination of metal, oil, and plastic that pricked at my nostrils. I found The Staff hunched over the large wooden surface they call a "desk," peering through a magnifying lens at the object of their attention. It was this... thing. A skeletal framework of black plastic and tiny copper wires, no bigger than my paw. It wasn't prey. It had no fluff, no feathers, no satisfying crunch. It was an insult to the very concept of a toy, a mere mechanical curiosity that The Staff was prodding with tiny, tweezer-like tools. I gave a dismissive flick of my tail and settled on a nearby pile of soft, warm paper, feigning sleep while keeping one eye cracked open. The whole ritual was dreadfully dull. Hours passed. The sunbeam I was monitoring shifted across the floor. The Staff continued their strange surgery, occasionally muttering about "pickup shoes" and "gear mesh." Then, a transformation occurred. A hollow, shiny blue shell—the skin of some forgotten, smaller creature—was carefully lowered onto the chassis. With a final, delicate *click*, the skeleton was gone. In its place sat a complete miniature automobile, glossy and vibrant. It now had a face, of a sort, with painted-on headlights that seemed to stare blankly into the room. It was still an inanimate object, but it now wore the *costume* of prey, and that, at least, was a step in the right direction. The Staff carried their creation to the great, winding plastic river that occasionally occupied the living room floor. With a flick of a switch and a press of a trigger, the little blue thing was alive. It didn't scurry or dart with the pleasing randomness of a real mouse; it screamed. A high-pitched, electric whine filled the air as it rocketed along its prescribed path, a blur of blue constrained by the thin metal strips embedded in the track. My ears flattened. Chasing something so predictable was beneath me. It was like hunting a train schedule. I watched it complete several laps, my head motionless, my eyes tracking its hypnotic, repetitive journey. A lesser cat would have pounced wildly, batting it off the track in a clumsy display of force. But I am not a lesser cat. I noticed a subtle dip in the track near the far corner, a spot where the car would momentarily lift, its whine changing pitch for a fraction of a second. That was the weakness. I didn't need to chase it. I simply waited. As it approached the dip on its next lap, a single, gray paw—my paw—shot out with the speed of a striking cobra. I didn't swat it. I didn't even touch the body. I tapped the guide pin, the small plastic blade underneath, just enough to unseat it from the slot. The car flew from its prison, tumbling silently through the air before landing upside-down on the carpet, its wheels spinning uselessly. The Staff gasped. I yawned, stood up, stretched languidly, and walked away. The puzzle was solved. It was an amusing, if noisy, diversion. Worthy, but only for a moment.