Bamboozled - A Hilariously Fun Bluffing Dice & Card Game. Family-Friendly Party Game for Kids, Teens & Adults. Fast and Easy to Learn

From: Blue Wasatch Games

Pete's Expert Summary

So, the humans have acquired another noisy box. This one, "Bamboozled" by some upstart called Blue Wasatch Games, appears to be a vessel for their strange social rituals. It contains small, throwable cubes and flat, crinkly squares, all housed in a rather sleek metal tin. From my expert analysis, the game itself is a complete waste of perfectly good napping time, forcing the humans to stare at each other and make loud, startling noises instead of directing their attention and hands toward my exceptionally soft fur. However, the potential for a stray, rolling die to become a first-rate floor hockey puck is high, and the tin, once emptied of its distracting contents, would make a superb, high-walled bed that perfectly conforms to my dignified curl. A mixed bag, but with promising components for repurposing.

Key Features

  • The ultimate bluffing party game that is perfect for family game nights, parties, and quick fun with all ages
  • Fun for kids to adults - laugh and strategize as you try to spot who is bluffing about their dice rolls
  • Compact, portable design with easy 15 second setup makes it ideal for travel and spur-of-the-moment fun
  • Great gift for birthdays, holidays, and special occasions - provides hours of entertainment and laughter
  • Quality materials like durable cards, rounded dice, and eye-catching artwork in a convenient storage tin
  • Proudly made by a small family business that is always ready to help if you have any questions

A Tale from Pete the Cat

The evening began with an unwelcome metallic rattle. My human, the one who usually provides the chin scratches, placed a small tin on the great flat altar they call a "coffee table." The scent of new cardboard and cheap ink filled the air, a combination that always signals a fresh assault on the peace and quiet of my domain. They called it "Bamboozled." I called it an interruption. I watched from the arm of the sofa, my tail giving a single, dismissive thump as they laid out the cards and shook the dice in their clumsy paws. Another human ritual, designed to produce loud, sharp noises and distract them from their primary function: adoring me. Their game was one of deceit. I could sense it. The tall one would shake his cup, peek at the plastic cubes, and then announce a result. The others would narrow their eyes. The very air grew thick with their transparent falsehoods, a stench of nervous sweat and poorly concealed glee that was frankly offensive to my refined senses. I, of course, knew the truth. I can read a human's intent in the subtle twitch of an eyebrow, the slight tensing of a shoulder. They were amateurs playing at a game of subtlety in which I was a grandmaster. I yawned, showing just a hint of fang to express my boredom. Then, it happened. The tall one made a particularly bold claim, his voice a bit too loud. The smaller human shrieked, "Bamboozled!" and in the ensuing chaos, a single white die with rounded edges escaped the table's gravitational pull. It skittered across the hardwood floor, a flash of ivory in the low light. This was no mere accident; it was an offering. In a gray and white blur, I descended from my perch. I didn't chase it. I intercepted it. With the grace of a seasoned hunter, I pinned the cube with a single, perfectly manicured paw, turning it with one claw until the face with three dots was showing—the very number he had lied about. Silence fell upon the room. They all stared, first at the die under my paw, then at me. A slow smile spread across my human's face. "See? Pete knew you were bluffing." They erupted in laughter, thinking it a charming coincidence. They don't understand. This little game isn't for them. It's a crucible, a way for me to test and display my superior intellect. The durable little dice are a pleasant enough tribute, but the real prize is the confirmation of what I have always known: they are simple creatures, easily read and easily bamboozled by a superior being. The game is, therefore, worthy. It provides a stage for my genius.