Hypershot Electronic Tabletop Hockey Game | 5 Games in 1 | Music, Lights, and Sounds | Ages 8 and Up | for 1 to 2 Players | Kids Board Games

From: Hasbro Gaming

Pete's Expert Summary

My human, in their infinite and often misguided quest to find something more interesting than my magnificent tail, has procured a plastic slab of blinking lights and noises. This "Hypershot" contraption by Hasbro Gaming is, essentially, a miniature arena for flicking discs. It purports to be a tabletop hockey game, complete with flashing targets, sound effects, and various modes of play. For me, the appeal is twofold and primitive: small, skittering objects (the "pucks") and fast-moving lights. These are core tenets of a quality feline distraction. However, the accompanying "sports-themed songs" and electronic squawks threaten to disrupt the serene silence required for my seventeen hours of daily meditation. It is a classic dilemma: the promise of a superior huntable object versus the certainty of auditory assault.

Key Features

  • ELECTRONIC TABLETOP HOCKEY GAME: Get ready for action-packed excitement with the Hypershot electronic kids game! It’s up and moving fun, as players slide their puck and try to hit the lights before their opponent
  • COMPETITIVE, PUCK-SHOOTING FRENZY: In this air hockey-themed game for kids, players shoot their pucks at moving or stationary lights and compete to own the “ice.” The first to win 4 rounds is the champion
  • 5 HIGH-ACTION GAMES IN 1: Play again and again with 5 game modes! Go head-to-head in four different 2-player games—Ricochet, Slap Shot, Shoot-Out, and Face-Off—or hone skills solo in Trainer mode
  • MUSIC, LIGHTS, AND SOUNDS: Featuring 5 sports-themed songs, lights, and sound effects with every game mode! At the end of each round, the game unit announces the score
  • PORTABLE AND STORABLE: Compete at home and on the go! With easy, in-game storage, this portable game is a snap to pack up and toss in a bag. It’s an ideal kids travel game for busy families
  • FUN GIFT FOR KIDS: Active games and sports games make cool gifts for kids, and the Hypershot game is a great holiday or birthday gift for boys, girls, and kids ages 8 and up

A Tale from Pete the Cat

I was awakened from a particularly profound nap—the one where I was chasing a sunbeam that tasted vaguely of roasted chicken—by a strange, synthetic chanting. It wasn't the usual drone of the large, cold food box, but something new. A rhythmic, electronic beat pulsed from the living room, accompanied by flashes of brilliant blue and red light that danced across the ceiling. I stretched, extending each claw with the deliberate grace of a seasoned predator, and padded silently toward the source. There, on the low table where my human usually leaves their warm beverage-pucks, sat a new shrine. It was a flat, black altar, and upon its surface, glowing runes flared to life and then vanished in a pattern I could not yet decipher. My human was kneeling before it, an officiant in a baffling ritual. With a focused intensity, the human began flicking small, black discs across the altar's surface. The discs, smooth and dense, slid with a satisfying *thwack* against the walls of the shrine, occasionally striking one of the glowing runes and causing the entire device to cry out in synthetic triumph. It was a chaotic, pointless display. The human was trying to *extinguish* the beautiful lights, a fool's errand. I watched from the shadows, my tail twitching, a low growl of disapproval vibrating in my chest. They called this "Slap Shot," a term of obvious disrespect for the sacred object. I could not allow this desecration to continue. With a leap that was both fluid and commanding, I landed squarely in the middle of the shrine, my pristine white paws silencing the frantic game. The human made a noise of protest, but I ignored them. The flashing lights swirled around me, illuminating my soft, gray fur in a dramatic tableau. The electronic voice announced something about a "foul," but I knew the truth: it was recognizing a higher authority. I lowered my head, selected the most appealing of the black discs, and with a deft flick of my paw, sent it skittering off the altar and under the sofa. The human's game was flawed, but the components were of undeniable quality. This particular puck would make a fine trophy for my collection. The shrine itself, once it ceased its infernal noise, would make a heated, albeit rather firm, napping platform. It has potential.