Pete's Expert Summary
My human, in her infinite and often misguided wisdom, has procured a collection of brightly colored plastic bits and flimsy cards from a company named "Learning Resources." Apparently, this is to teach the human kitten the baffling and frankly unnecessary concept of "time." As a creature who operates on a far more sophisticated system of solar positioning, stomach emptiness, and the precise decibel level of a stirring human at 6 AM, I find the entire premise absurd. However, I will concede that a few of the components show promise. The small, throwable cubes—"dice," she calls them—could be excellent for a skitter-chase under the sofa. The rest of it, especially the large disc with the poky, movable hands, seems a tedious affair designed to distract from more important activities, like napping in a sunbeam or demanding tribute in the form of salmon-flavored treats.
Key Features
- Clock for Kids: Telling time, Time matching (analog and digital), Writing time (analog and digital), Problem solving, Fine motor skills, Self-help
- Homeschool Supplies Must-Have! Learn to identify the hour and minute hands, learn the difference between analog and digital time, identify time to the hour, half hour, and more!
- This clock learning for kids is a hands-on activity kit that turns Learning into a game
- 41-Piece Set includes plastic clock with movable hands, write & wipe clock, 24 double-sided analog and digital puzzle cards, 12 double-sided, write & wipe daily activity cards, 3 time dice plus activity guide.
- Give the Gift of Learning: Whether you’re shopping for holidays, birthdays, or just because, toys from Learning Resources help you discover new learning fun every time you give a gift! Ideal gift for Halloween, Christmas, Stocking Stuffers, Easter Baskets Stuffers or even for Homeschool.
A Tale from Pete the Cat
It was presented on the rug like an offering at a strange, geometric altar. The Steward—my human—knelt before the small, loud human and unveiled the components of what she called the "Time Activity Set." The small one, The Uninitiated, looked upon the plastic clock and scattered cards with the same blank confusion I reserve for vegetables. A ritual began, a confusing chant of "half-past" and "quarter-to," which seemed to cause The Uninitiated great distress. She fumbled with the puzzle pieces, trying to jam a digital "3:00" into an analog "9:45." The failure was palpable. From my observation post on the arm of the chair, I saw their error. They were focused on the abstract, the esoteric "meaning" of the symbols. They failed to see the set for what it truly was: a finely crafted gymnasium for a superior intellect and physique. They saw a teaching tool; I saw a series of challenges. The movable hands on the large clock were not for indicating hours, but for testing the precise hooking-and-flicking capability of a single, well-aimed claw. The puzzle cards were not for matching, but for sliding, gliding, and ultimately disappearing into the mysterious realm beneath the entertainment center. Eventually, the lesson devolved into frustrated sighs, and they abandoned the altar, leaving the sacred objects unattended. This was my moment. I descended from my perch with the silent grace befitting my station and approached the field of play. My first target was one of the three dice, the true jewels of this collection. A gentle tap, a roll, and then a firm *pat* sent it skittering across the hardwood floor, its clattering a far more satisfying sound than any talk of "o'clocks." It came to rest perfectly positioned under the radiator, a trophy for the dust bunnies to admire. Next, the write-and-wipe clock. Its surface was slick, useless for sharpening my claws, but the dry-erase marker resting beside it was another matter entirely. I nudged it with my nose, then batted it with a soft paw until it rolled off the edge of the plastic and under the couch. Order restored. Finally, I addressed the main clock. Ignoring the numbers, I delicately hooked a claw onto the long minute hand. With a flick of my wrist, I sent it spinning, a dizzying blur of red plastic. It was not a clock; it was a spinner, a generator of delightful chaos. My work was done. The set was not a failure; the humans had simply been using it wrong. It is a worthy, if primitive, apparatus for testing the laws of physics, and for that, it receives my fleeting approval.